Forum Discussion
6 years ago
I've seen this as a common trend among the Sims 4 fan base - the overall feeling that the content lacks depth and detail. I'd really be interested in hearing from EA what they are really hoping to accomplish with the game, because perhaps we just have a disconnect between their goals and our expectations. The former Sims games had tons of little details, animations and unique interactions that made you feel like there was something new to discover around every corner. I personally enjoy the vibe of Sulani. It's beautiful and serene and just gives a different tone, but I agree that it's not fleshed all the way out. Like, there should be some sort of transformation animation that happens when you become a mermaid. It doesn't really make sense to me why fishing isn't an active career when you already have boats. Agree that there should have been some underwater play involved with mermaids as well. Would really appreciate the rationale behind these things. Do they feel the old style bogged down systems and caused their lagging issues? Do they have new team members who haven't played older iterations of the game to capture the essence of what attracted people to it? Are the budgets for the game now smaller? It has to be something.