Forum Discussion
9 years ago
"Dannydanbo;15616146" wrote:
I don't want my witches pigeon holed into being cast as good or evil. I want my witches to be just witches that can do good or evil anytime for any reason. I want to decide how to play my witches. Maybe my "evil" witch likes to cause trouble but can create a flutter of butterflies to make a toddler giggle with joy. Maybe my "good" witch can magically move a chair out from under a old boyfriends new girlfriend.
Any schools of any kind and witches should come in a separate packs and not shoved into another pack with anything else. Each deserves the devs full and separate attention.
I definitely want witches to have a disguise available if I want to use it, ugly, beautiful, creepy or whatever. Or maybe just their flying outfit.
We can build attics now, but they will never have sloped walls because, unlike humans IRL, sims do not stoop over to crawl around in them the way we can. I have built many houses with expansive attics, some containing play rooms or maid/butler quarters or just storage for junk and old furniture.
I was actually thinking, what if instead of setting them up as good or evil, that it's their actions, or more accurately, which spells they use the most, that sets up in which category they fall, rather than which they pick out at the start.