Forum Discussion
9 years ago
"CK213;15203377" wrote:
I feel the emotions and multi-tasking features could create a very deep game, but EA have opened a can of worms with both and it's probably too much for them handle. It multiplies the amount of work they normally have to do in a sims game.
I find myself wishing these features weren't so prominent. Multi-tasking is making my sims busy-bodies who can't settle down and focus. Emotions just seems to get in my way. I want my sims to do something, but their current emotional state is ruining it. I just want my sims to react emotionally and realistically to situations I put them in. I don't want to have to react to their emotions and adjust my game play to their current emotion, or feel the need to change it to match what I want to do. That's wasting my time.
Especially since the emotion often has nothing to do with what's happening before you. I can see how that could be what playing the game is about (manipulating the emotions in order to achieve things), but I'm not intererested in manipulating and achieving things isn't my main goal in the game. The emotions are inferior to what's actually happening in the game and I can't imagine that was their initial purpose.
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