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"Sindocat;c-17594944" wrote:
I couldn't finish this. His tone is snotty and condescending from the get-go, and I am disinclined to fight through his lousy attitude to sift out any actually useful information.
Is he always like this? Must be a lot of fun at parties.
I'm always seeing this, why is it the moment someone doesn't sing sims 4 praises all the time, they are immediately labeled as " condescending, "too negative" "Debbie downer" or "toxic"?"BrittanyChick22;c-17596876" wrote:
"Sindocat;c-17594944" wrote:
I couldn't finish this. His tone is snotty and condescending from the get-go, and I am disinclined to fight through his lousy attitude to sift out any actually useful information.
Is he always like this? Must be a lot of fun at parties.
I'm always seeing this, why is it the moment someone doesn't sing sims 4 praises all the time, they are immediately labeled as " condescending, "too negative" "Debbie downer" or "toxic"?
I don't think they are. I'm a Sims 4 fan and agree with it but others that don't enjoy the game and complain with it are fine and funny and I enjoy their videos. It's just LGR's attitude in particular.
There's no game in the world that doesn't have faults, Sims 4 has plenty of them, but it's a fun game and for me personally it's better than versions 1,2 and 3 were. . I couldnt care less if others like it or don't like it, and there's plenty of simmers that only praise it that I don't like or agree with their videos either. My fav reviews are from Carl, though I disagree with approx 95% of his opinions, but agreeing or disagreeing doesn't matter in the slightest since everyone's opinions are different anyways.Carl just comes across as more genuine, I believe he actually thinks the things he says rather than saying what he thinks people want to hear, that and he's more entertaining and has a nicer voice for a relaxing listen to.
But yeah, say as much as you want about not liking the sims 4, doesn't make you toxic, that's all in tone and presentation of HOW it's said.- Simfriend685 years agoSeasoned Ace
"Naus;c-17596607" wrote:
I'm not surprised to see some people defend even the worst packs. They literally put ZERO effort into this pack. Only 2 or 3 animations and the wool they use doesn't even change colors. There's no excuse for the little effort they put (other than what we already know: budget constraints, not enough manpower, tight release schedules, etc).
And some people say this SP is one of the best? I guess that the bar for SPs have been set SO ???? low, it's kinda true. I know some people bring up that SPs now have gameplay when I said that I prefer SPs in 2 and 3, but the truth is that you aren't getting any new gameplay. You're just getting less in EPs. Most of the gameplay and hero objects included in packs was part of a larger EP in previous games.
Take for example buttlers. They were in The Sims 1 Superstar, The Sims 2 Apartment Life, and The Sims 3 Late Night. Or bowling, which was featured in TS2 Nightlife and TS3 University Life, or the Slip N Slide that was included in TS3 Generations, or ice cream machines, that were included in TS3 Seasons, etc.
Some of those objects have been improved a TINY BIT. But can you honestly say that having more ice cream flavors with more effects JUSTIFIES not having ice cream machines in The Sims 4 Seasons and having to pay extra for them (and a bunch of items you may not care for)?
Just because you don't happen to like it doesn't make it one of the worst Stuff packs. Have you played with the pack? Among my favourites are Laundry Day and Kids Room, and this one is at least as good as those in my opinion. I have been really enjoying it and I think they put a lot of care into it. For instance, they invited player input on the Community Vote forum regarding what kind of knitting gameplay to include. A bunch of players responded (myself included) and the main thing we all stressed was how much we wanted children to be included, to be able to be taught to knit ( which they are, with a nice, new animation), and to be able to use the rocking chair (another couple of cute new animations for the different ages) etc. Lo and behold, when the pack arrived, we got exactly that and more, like the Metal station and air guitar (also with new animations), as well as Plopsy which is turning out to be a very useful system for both buying and selling.
People are always saying that they want more gameplay, and for me the nicest feature of the pack is that it includes some fun new gameplay, especially tailored for multi-generational families (which are the kind I like to create and play). In addition, the developers even added extra objects into the pack, giving us four variants of the rocking chair, two knitting baskets (in recognition that the vote was so close), extra children's boots (not chosen in the vote) and all three wall heights of the hanging plants. On the whole, there's a really good number of furniture and decor items, along with craftable objects and clothing while the Plopsy online selling system integrates well with a number of packs and the basegame, not to mention knitting being a nice new club activity. To me, the developers don't seem lazy at all, and the SP seems like pretty good value for $10 -- at least as good, if not better than anything available from the much more expensive TS3 store, which these Stuff packs are more comparable to than the SPs in previous games.
Plus it is not as though we haven't gotten any gameplay or interesting activities in the game at all: the fact is that they have to distribute things differently to avoid repeating themselves endlessly. So we got the violin (which in Sims 2 first came with Freetime) in basegame this time, insect collecting (also originally in Freetime) in OR and linked to a new Herbalism skill, robot-making (originally from OFB) in DU, basketball hoops and the synthesizer (also first seen in Freetime) in CL, the Don't Wake the Llama game in Get Together, etc. Several other good hobbies/ activities have arrived as well, with some new and some repeated from the past, and these are being dispersed throughout different packs as well as the base game, like Flower Arranging (originally in OFB, now in Seasons), Candle-making (new to the franchise in EL), Woodworking (in the Basegame and also new in the series), Baking (one of my favourites, from GTW), etc. Vampires are the best they've been in the series, in a really superior Gamepack, which had a ton of gameplay, and as a result they were much more fleshed out than in TS2 or TS3.
To me, the Stuff Packs are not falsely limited or piecemeal content but a certain category of how they choose to deliver content in a more narrow way. They represent a certain price range, which, yes, inherently limits the number of team members, resources, etc that they are able to devote to it, but which also makes them attractive for their price and niche appeal. Now some people (like LGR) think that they should stop doing SPs at all, and they have certainly been doing many more than in previous games, but compared to the SPs in previous games these are mostly much better. Would knitting be better if it had been included with candlemaking as another activity in EL? Sorry, I do doubt it would be as fleshed out. It's doubtful whether it would have been a 10 level skill or available to children, increasing their motor skill until maxed and then as a separate skill for them. As an instructive contrast, kids can only make one type of dipped candle in EL, and it is not a skill, nor does it even enhance one of their existing skills like creativity.
Like I suggested above, I also see the TS4 SPs as an improved replacement for the overpriced TS3 store. I was a frequent consumer of that store, even if I tried to get a lot of its items and sets on sale, and the objects there rarely included gameplay (or, if they did, they were hugely expensive -- as expensive as this stuff pack), nor were they as well made. Some of them never integrated with the game properly or fully, or they broke and were never fixed. Here are a few examples: the buccaneer bounty telescope which was static, the Jazz age stereo being without animations, the Crate TV being unable to be repaired or upgraded, the Bayside counters not recolouring, the entire restaurant set never working properly, etc. I could go on, but I won't. The upshot of it is, given a choice between the The Sims 3 Store, and the much better integrated Stuff and Game Packs of Sims 4, I would choose the latter hands down every time. - I like LGR. I watch him b4 I make a purchase decision, except Strangerville. That pack I was excited about, purchased when it came out and never rejected it.
However, LGR was more critical than normal and I think it was more than TS4. Since I've only been playing for 1.5 years it is still new to me. So, I don't mind a couple more years, unless TS5 comes out, open world & revolutionary.
LGR: "In my eyes, this is nothing more than another forgettable add-on to an increasingly forgettable game that has far outstayed its welcome."
⬆️ cracked me up. Can't wait for the game pack to come out to hear that review. "SimmerGeorge;c-17596421" wrote:
"PreCiious;c-17596403" wrote:
@SimmerGeorge
There is movie hangout... there is bowling night... there is even my first pet stuff... there is spooky stuff seperated from seasons...
Call me boring but i love movie and bowling and use it on a regular basis... just for my sims to have somewhere to go, a date...
As i said it gives you a tool to tell a different story and for some that is just fine.
Do i think the Sims 4 became a cashgrab. Of course but never have i ever payed full price for these packs or even the sims4 after they didnt even had toodlers in the basegame...
But its the Sims that can be used for storytelling and i do enjoy it. Its what you make out of it and you can make it a fun time if you really get into the groove while downloading mods xD
Sims 4 and something bigger?!... i dont have that expectation anymore. Maybe thats why i am okay with it. Because i know the sims4 focuses more on asthetics then gameplay. In some areas it feels like playing a mobile game.
It was always clear that we wont vote for a full blown arts and crafts stuff pack with four gameplay ideas. Sims4 could never.
I get it but personally I just refuse to support something that I think is a cash grab because I know if I support it, then I'll get more of it. So I don't buy things I am not fully satisfied with.
If you don't have a problem with supporthing something you think is a cash grab (even buying on sale generates tons of revenue or they woudln't have so many sales) the you can go ahead.
@SimmerGeorge
If you really dont wanna support the sims and the cash grab it became you or the ones who are completly dissatisfied, have to ignore it. Making sure that the game becomes forgettable and giving.... a ---
Giving Feedback doesnt help it will still give them attention. Retweeting and rating doesnt help, because every news is good news.
I personally completly ignored the sims4 for two years. And now i let go of the hope of the sims4 becoming a better game because it has so much potential.
But i get it, thats the hard part, because we care afterall...
EA dooesnt... I mean we are still here even after my first pet stuff... we are still here even after the 20th Anniversary fail... What more does it take?! The Sims Community forgives too much, yeah the might be dissatisfied, but we are still here...- MrGiggleTickle5 years agoSeasoned Newcomer
"SimmerGeorge;c-17595853" wrote:
"telmarina;c-17595449" wrote:
I love LGR's reviews. He's funny. But i don't always agree with him. And this is one of this times...
I think NK has more in it than most of the other stuff packs. A skill, an aspiration, a new way of selling crafts, a new radio station with new animations, bb and a lot of cas (even most being connected to the skill).
It looks like LGR doesn't like sims 4 and he sounds tired. But it was actually the first time that i think he wasn't fair. Is knitting niche? Well most of the skills are. Does looking at your sim knitting is boring? Well looking at him cooking or fishing or dj'ing or programing is also boring. It is if you concentrate in the skill and you don't integrate it into a story...
Also like someone said before sims 4 doesn't have a store like 3 had. So, it's normal to have 17 stuff packs by now. Premium objects in the store were also niche, expensive and there were tons of it...
And this is coming from someone that didn't vote in knitting. I'ld prefer happy haunts everyday.
@telmarina this is exactly what I meant with seeing things from an outsiders perspective.
This is a DLC about knitting. It is simply about this one skill and it had like 3 animations in it. Imagine if DJing or fishing all had there own DLC...
Also it's not about quantity, it's the quality. The aspiration is again just a walkthrough for the pack and not an actual aspiration.
But these are just the standards we have as a community. We do buy DLCs dedicated just to a single skill with 3 animations and we even defend them. Those are the standards of a Simmer. If you look at any other game community you will see they all laugh at our low standards and our commitment to buying a pack fully dedicated to knitting. Other gamers don't put up with this stuff, just Simmers, and I think this is LGR's point.
Another sign of this is saying that 17 stuff packs are "normal". It doesn't matter if they are just on the store or normal packs 17 is just too many. But Simmers are they only people who will defend a game with 17 stuff packs. An outsider wouldn't and LGR wouldn't.
But these are the times we live in. Defending EA for delivering a stuff pack with 3 animations a skill and 2466 recolours of the same item.
That and if you want to look at it, The Simmers are really the only community out there that defends spending $700 for a single game. Look at The Sims games on Steam and you'll see a lot of people trying to get into Sims but see the price of all the packs and go "Yeah this is a fun game and all, but no game is worth $700." "DoodlyDoofus;c-17597028" wrote:
"SimmerGeorge;c-17595853" wrote:
"telmarina;c-17595449" wrote:
I love LGR's reviews. He's funny. But i don't always agree with him. And this is one of this times...
I think NK has more in it than most of the other stuff packs. A skill, an aspiration, a new way of selling crafts, a new radio station with new animations, bb and a lot of cas (even most being connected to the skill).
It looks like LGR doesn't like sims 4 and he sounds tired. But it was actually the first time that i think he wasn't fair. Is knitting niche? Well most of the skills are. Does looking at your sim knitting is boring? Well looking at him cooking or fishing or dj'ing or programing is also boring. It is if you concentrate in the skill and you don't integrate it into a story...
Also like someone said before sims 4 doesn't have a store like 3 had. So, it's normal to have 17 stuff packs by now. Premium objects in the store were also niche, expensive and there were tons of it...
And this is coming from someone that didn't vote in knitting. I'ld prefer happy haunts everyday.
@telmarina this is exactly what I meant with seeing things from an outsiders perspective.
This is a DLC about knitting. It is simply about this one skill and it had like 3 animations in it. Imagine if DJing or fishing all had there own DLC...
Also it's not about quantity, it's the quality. The aspiration is again just a walkthrough for the pack and not an actual aspiration.
But these are just the standards we have as a community. We do buy DLCs dedicated just to a single skill with 3 animations and we even defend them. Those are the standards of a Simmer. If you look at any other game community you will see they all laugh at our low standards and our commitment to buying a pack fully dedicated to knitting. Other gamers don't put up with this stuff, just Simmers, and I think this is LGR's point.
Another sign of this is saying that 17 stuff packs are "normal". It doesn't matter if they are just on the store or normal packs 17 is just too many. But Simmers are they only people who will defend a game with 17 stuff packs. An outsider wouldn't and LGR wouldn't.
But these are the times we live in. Defending EA for delivering a stuff pack with 3 animations a skill and 2466 recolours of the same item.
That and if you want to look at it, The Simmers are really the only community out there that defends spending $700 for a single game. Look at The Sims games on Steam and you'll see a lot of people trying to get into Sims but see the price of all the packs and go "Yeah this is a fun game and all, but no game is worth $700."
No, it's not. If you think Sims are expensive go look up what people spend on the Flight Simulator series where people buy one single airplane for $80, let alone the game and the rest of them. WAY more. Less sales. Other games people spend $100 on one skin, etc. There's definitely games that cost more than the Sims. There's also games that cost a lot less.
Of course, Sims can cost a lot less too if you don't buy alll the packs. Or wait for sales. But lets' go with the $700 number and it still depends on how much you are going to play it. If these same people spend $700 on 10 other games instead, is that really any different? Yes they have 10 games instead of 1, I get that, but time is a big factor here. There's only 24 hours a day and assuming most people don't spent their entire day on games, you are still spending $700 for a set amount of game play time. If you want to divide that time between 10 games, or spend more time on one game, it's all gonna work out to be the same price in the end.
Some people might want Sims PLUS other games, and yeah thats gonna be a lot if they need all the packs at full price. Others might ONLY play Sims. Some buy gradually over many years, to jump into it at full price all in one go it's a lot. $700 spent over 6 years for someone who only plays the one game and spends a lot of time on it... I mean that's a bit over $100 a year and not that bad. It's very subjective to the individual if it's a lot, but yeah if they re saying that it's the only game where people spend that much money, they are just outright wrong whether that's a large or small amount to them.- logionX5 years agoLegend
"SimAlexandria;c-17597039" wrote:
"DoodlyDoofus;c-17597028" wrote:
"SimmerGeorge;c-17595853" wrote:
"telmarina;c-17595449" wrote:
I love LGR's reviews. He's funny. But i don't always agree with him. And this is one of this times...
I think NK has more in it than most of the other stuff packs. A skill, an aspiration, a new way of selling crafts, a new radio station with new animations, bb and a lot of cas (even most being connected to the skill).
It looks like LGR doesn't like sims 4 and he sounds tired. But it was actually the first time that i think he wasn't fair. Is knitting niche? Well most of the skills are. Does looking at your sim knitting is boring? Well looking at him cooking or fishing or dj'ing or programing is also boring. It is if you concentrate in the skill and you don't integrate it into a story...
Also like someone said before sims 4 doesn't have a store like 3 had. So, it's normal to have 17 stuff packs by now. Premium objects in the store were also niche, expensive and there were tons of it...
And this is coming from someone that didn't vote in knitting. I'ld prefer happy haunts everyday.
@telmarina this is exactly what I meant with seeing things from an outsiders perspective.
This is a DLC about knitting. It is simply about this one skill and it had like 3 animations in it. Imagine if DJing or fishing all had there own DLC...
Also it's not about quantity, it's the quality. The aspiration is again just a walkthrough for the pack and not an actual aspiration.
But these are just the standards we have as a community. We do buy DLCs dedicated just to a single skill with 3 animations and we even defend them. Those are the standards of a Simmer. If you look at any other game community you will see they all laugh at our low standards and our commitment to buying a pack fully dedicated to knitting. Other gamers don't put up with this stuff, just Simmers, and I think this is LGR's point.
Another sign of this is saying that 17 stuff packs are "normal". It doesn't matter if they are just on the store or normal packs 17 is just too many. But Simmers are they only people who will defend a game with 17 stuff packs. An outsider wouldn't and LGR wouldn't.
But these are the times we live in. Defending EA for delivering a stuff pack with 3 animations a skill and 2466 recolours of the same item.
That and if you want to look at it, The Simmers are really the only community out there that defends spending $700 for a single game. Look at The Sims games on Steam and you'll see a lot of people trying to get into Sims but see the price of all the packs and go "Yeah this is a fun game and all, but no game is worth $700."
No, it's not. If you think Sims are expensive go look up what people spend on the Flight Simulator series where people buy one single airplane for $80, let alone the game and the rest of them. WAY more. Less sales. Other games people spend $100 on one skin, etc. There's definitely games that cost more than the Sims. There's also games that cost a lot less.
Of course, Sims can cost a lot less too if you don't buy alll the packs. Or wait for sales. But lets' go with the $700 number and it still depends on how much you are going to play it. If these same people spend $700 on 10 other games instead, is that really any different? Yes they have 10 games instead of 1, I get that, but time is a big factor here. There's only 24 hours a day and assuming most people don't spent their entire day on games, you are still spending $700 for a set amount of game play time. If you want to divide that time between 10 games, or spend more time on one game, it's all gonna work out to be the same price in the end.
Some people might want Sims PLUS other games, and yeah thats gonna be a lot if they need all the packs at full price. Others might ONLY play Sims. Some buy gradually over many years, to jump into it at full price all in one go it's a lot. $700 spent over 6 years for someone who only plays the one game and spends a lot of time on it... I mean that's a bit over $100 a year and not that bad. It's very subjective to the individual if it's a lot, but yeah if they re saying that it's the only game where people spend that much money, they are just outright wrong whether that's a large or small amount to them.
I play a lot of other games and for me it really comes down to how much enjoyment I get from the pack. It is easy to justify a purchase of a new game, you get so much more than you get compared to a few packs for the sims4. But if I really like those packs, then I might even get the same enjoyment as a new game, it depends on how fun I end up having with them.
But that enjoyment goes down the longer this game is out, and this game has been out for almost 6 years now and it is becoming harder for me to buy DLC for the sims4, especially when other game franchises are really stepping up. (which is why I suspect LGR's review was so critical)
I think it is really hard for someone who does not play the sims4 a lot to buy packs for $700 and that's why a lot of people wonder why we simmers put up with it, even if they are spending the same amount of money (or even more) on new games. "logion;c-17597090" wrote:
"SimAlexandria;c-17597039" wrote:
"DoodlyDoofus;c-17597028" wrote:
"SimmerGeorge;c-17595853" wrote:
"telmarina;c-17595449" wrote:
I love LGR's reviews. He's funny. But i don't always agree with him. And this is one of this times...
I think NK has more in it than most of the other stuff packs. A skill, an aspiration, a new way of selling crafts, a new radio station with new animations, bb and a lot of cas (even most being connected to the skill).
It looks like LGR doesn't like sims 4 and he sounds tired. But it was actually the first time that i think he wasn't fair. Is knitting niche? Well most of the skills are. Does looking at your sim knitting is boring? Well looking at him cooking or fishing or dj'ing or programing is also boring. It is if you concentrate in the skill and you don't integrate it into a story...
Also like someone said before sims 4 doesn't have a store like 3 had. So, it's normal to have 17 stuff packs by now. Premium objects in the store were also niche, expensive and there were tons of it...
And this is coming from someone that didn't vote in knitting. I'ld prefer happy haunts everyday.
@telmarina this is exactly what I meant with seeing things from an outsiders perspective.
This is a DLC about knitting. It is simply about this one skill and it had like 3 animations in it. Imagine if DJing or fishing all had there own DLC...
Also it's not about quantity, it's the quality. The aspiration is again just a walkthrough for the pack and not an actual aspiration.
But these are just the standards we have as a community. We do buy DLCs dedicated just to a single skill with 3 animations and we even defend them. Those are the standards of a Simmer. If you look at any other game community you will see they all laugh at our low standards and our commitment to buying a pack fully dedicated to knitting. Other gamers don't put up with this stuff, just Simmers, and I think this is LGR's point.
Another sign of this is saying that 17 stuff packs are "normal". It doesn't matter if they are just on the store or normal packs 17 is just too many. But Simmers are they only people who will defend a game with 17 stuff packs. An outsider wouldn't and LGR wouldn't.
But these are the times we live in. Defending EA for delivering a stuff pack with 3 animations a skill and 2466 recolours of the same item.
That and if you want to look at it, The Simmers are really the only community out there that defends spending $700 for a single game. Look at The Sims games on Steam and you'll see a lot of people trying to get into Sims but see the price of all the packs and go "Yeah this is a fun game and all, but no game is worth $700."
No, it's not. If you think Sims are expensive go look up what people spend on the Flight Simulator series where people buy one single airplane for $80, let alone the game and the rest of them. WAY more. Less sales. Other games people spend $100 on one skin, etc. There's definitely games that cost more than the Sims. There's also games that cost a lot less.
Of course, Sims can cost a lot less too if you don't buy alll the packs. Or wait for sales. But lets' go with the $700 number and it still depends on how much you are going to play it. If these same people spend $700 on 10 other games instead, is that really any different? Yes they have 10 games instead of 1, I get that, but time is a big factor here. There's only 24 hours a day and assuming most people don't spent their entire day on games, you are still spending $700 for a set amount of game play time. If you want to divide that time between 10 games, or spend more time on one game, it's all gonna work out to be the same price in the end.
Some people might want Sims PLUS other games, and yeah thats gonna be a lot if they need all the packs at full price. Others might ONLY play Sims. Some buy gradually over many years, to jump into it at full price all in one go it's a lot. $700 spent over 6 years for someone who only plays the one game and spends a lot of time on it... I mean that's a bit over $100 a year and not that bad. It's very subjective to the individual if it's a lot, but yeah if they re saying that it's the only game where people spend that much money, they are just outright wrong whether that's a large or small amount to them.
I play a lot of other games and for me it really comes down to how much enjoyment I get from the pack. It is easy to justify a purchase of a new game, you get so much more than you get compared to a few packs for the sims4. But if I really like those packs, then I might even get the same enjoyment as a new game, it depends on how fun I end up having with them.
But that enjoyment goes down the longer this game is out, and this game has been out for almost 6 years now and it is becoming harder for me to buy DLC for the sims4, especially when other game franchises are really stepping up. (which is why I suspect LGR's review was so critical)
I think it is really hard for someone who does not play the sims4 a lot to buy packs for $700 and that's why a lot of people wonder why we simmers put up with it, even if they are spending the same amount of money (or even more) on new games.
I'm more the opposite, I prefer playing games long term. I have tried getting new games but return to old ones as I don't like the learning curve of a new ones and honestly the main thing is I just miss the old familiar. I'm much more excited about a new pack than a new game anytime and I know I'll get many years more enjoyment out of a new pack than I would a new game that just isn't the game for me. But yeah, I get it, everyone is different. Personally I don't even start new SAVE files in Sims, let alone new games haha. I've been playing the same gen of the same family for 4 years now, aging them SUPER Slowly, over 2000 hours on the same family and I love it just as much as when I started.
But yeah, I get other people who aren't simmers thinking it's a lot, they aren't seeing what's actually going on. There's no way I'd spend $700 on a game up front that I'd never tried to know if I liked it either, not a chance! But if they really looked into it and saw that this price is spread out over many years by people who get thousands of hours of entertainment from it and that most people don't even spend that much because 1) you don't need all the packs and can pick choose and 2 ) THere's sales all the time, I think they'd see that it's actually very reasonable.- Well comparing one thing to something worse is another way of trying to defend it. Saying oh yeah the Sims 4 has so much DLC bit people who play flight simulators pay 80$ for an airplane. Sure there are worse and more greedy games and companies but that does not make the Sims 4 any better.
If I broke my left foot it doesn't mean I wouldn't be sad just because someone else broke both feet...
Also I think some of you don't understand where LGR is coming from. His problem is not just that this pack was not well done. It's the whole concept of having 10$ packs with content that could be part of an EP. A good example is the fact that I have seasons but I have no ice creams because ice creams came with freaking cool kitchen stuff which was supposed to offer kitchen stuff but instead came with ice creams.
Again just because things are more "fleshed-out" which many times they are not with the exception of vampires (which was more in depth) doesn't mean it is good to split everything apart in smaller DLC to make it more "in-depth". More in depth vampires? Okay maybe, but more in depth knitting? Wtf? Like I said previously are we going to get more in depth pooping in a 10$ pack as well?
Also another problem that he has is with the number of stuff packs. 17 stuff packs compared to the 9EPs and 8GPs means they are spending a lot of time and money in those tiny stuff packs than in other more gameplay changing DLC and also than in game updates which are super important since there are things missing for 6 years now but nope it's knitting guys.
And even if we knew that the voting only produces gameplay elements that are small and narrow it again doesn't make it any better.
For those reasons I think his judgement of the pack is totally justified and I don't think he just didn't give it time. I think he judged the pack less on the little details and more on the big picture and that is something I respect because there are way to many reviewers like "oh you can attach the two desks, this pack is so awesome".
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