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SO HUGE NEGATIVE FOR THIS PACK
It turns out that when you reap souls, they're culled from the game. Which means they stop appearing in the game. I figured it wasn't a big deal, since ghosts could come back and wander Ravenwood whenever. No harm, no foul. Yeah, it makes sense from a continuity stand-point, but would they really cull my sim like that without telling me?
Anyway, my sim reaped his grandpa's soul and he got culled. On top of that, it completely broke the family tree. Now he can't see any of his relatives from that side of the family, because the link is broken. He doesn't even have an icon. Now I have to get rid of an entire days' worth of time to reload an old file - if the game will even let me go back that far.
EDIT: I was able to reload an old save and get him back in the nick of time. I thought there was supposed to be a way for ghost to rekindle marriages when they're brought back? Guess there isn't.
I seriously hate culling in this game. I even got a mod to stop it. Why can't they at least let sims' details stay in the family tree, even when they're gone?
If you didn't tell about this culling, I would believe as you said that the ghosts should still be in the world before going to the netherworld (culling). Maybe this culling is designed to deal with "random sims generated to the dead role", not for existing sims.
I'm relieved that at least you have a backup to reverse the progress but also feel bad about losing a lot of time.
I hate the culling without warning too. The game secretly culls my sims in other households and hidden households. If I didn't check the "other household" window regularly (to delete unwanted random sims), it may be too late to reverse back. Fortunately, there is a mod that can stop it.
I hope modders can make the mod to stop the culling of reaping activity too. So, you can reap the soul of relatives or friends without losing them forever.
- halisimmer8 days agoSeasoned Veteran
coloncocon It culls Sims without you, too?! This is wild, and a very strong "no" for me for this pack. I wouldn't check Other Households nearly enough. I already stress over Neighbourhood Stories ("off" isn't always effective?!) and Aging.
- coloncocon7 days agoSeasoned Ace
For me, the culling happened before the Life & Death Pack. It might be related to the limited population.
"Neighbourhood Stories" Toggle-off is 100% effective to me. I disable it for every household so I can say that. If there is any change, it might be another function.
By the way, MCCC mod can completely disable culling, so I don't worry much. Just not sure to add more population.
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