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165 Replies
- logionX4 months agoSeasoned Ace
I'm watching some previews but I can't help but just feel really unimpressed by this pack.
The home of the Grim Reaper is a small house on a small mountain with a kitchen, computer... are you kidding me?
Visiting people to collect their souls is the Detective Career. The people you collect are randomized townies... which is good, but at the same time 0 immersion visiting households and there is just a random dead stranger.
Sims doing push-ups at the funerals, rabbit-hole crypts...
EA tried to convince me that The Sims 4 was worth keep going and not make a Sims 5. This pack is doing nothing but convincing me of the opposite.
- EgonVM4 months agoSeasoned Ace
The occult changer is mostly fine... Mostly...
- EgonVM4 months agoSeasoned Ace
Upcoming Bug Alert!
And here I thought this was the only bug with werewolves...
So, as cross-pack functions, all the Bucket List goals of the DLC packs are available in the tuning files. So, I had a look at some. And I found one concerning one. It's "I want to go on a wolfy adventure!", which has you befriend, fight, or WooHoo a werewolf in Moonwood Mill. One problem though. Here's the code:
As you can see, the game checks if sim has done one of these three things...
- With a Werewolf
- In... Glimmerbrook?
Yeah, as you can see, region_Residential_Magic is a codename for Glimmerbrook, while Moonwood Mill's codename is region_Residential_WolfTown.
What does that mean?
That means that if you fight, become best friends with, or WooHoo a werewolf in Moonwood Mill, this Bucket List goal won't complete. You can complete this goal however, but in Glimmerbrook.
Let's compare it with "I want to have a vampric adventure!" goal:
Yep, region_Residential_VampireWorld is Forgotten Hollow alright. So this goal should complete as intended.
I'll have to see if it's in the game when the expansion pack releases.
- oolonglong4 months agoSeasoned Ace
Good catch!
- mariefoxprice834 months agoSeasoned Ace
I'm a bit disappointed that sims can only leave money in wills once the entire household becomes empty. I guess wealthier sims in legacy-style play will need to buy expensive items as heirlooms so their heirs can sell those and claim the cash. On the other hand, it might encourage me to vary my playstyle more often as I like to see the next generation benefit from their predecessors' efforts.
- amapola764 months agoSeasoned Ace
That's not how it appeared to work in the livestream. You could set percentages for how much you wanted to leave to different households.
- mariefoxprice834 months agoSeasoned Ace
I thought that was only if the sim making the will was the last adult sim in the household. I hope you can assign percentages regardless though.
- EgonVM4 months agoSeasoned Ace
Ah, very well. I have posted this to Answers HQ.
But knowing my luck, I doubt it will be noticed for a long time... I still have some bugs I like to remind everyone every time a new Laundry List comes out.
- Miataplay4 months agoSeasoned Ace
I can't say what I want to say.
Happy simming! ☺
- Serendipity05784 months agoSeasoned Ace
I am genuinely excited about the Life & Death EP. I am thrilled about the Reaper Career, the improvements to ghosts, funerals, & the rebirth mechanic. That said, after reviewing the early access content, I have a few initial thoughts/criticisms, about the pack.
I am a bit disappointed that:
- The Mourningvale neighborhood only has four lots. While I do love the world of Ravenwood, I wish there was a larger "spooky" themed livable area.
- Sims in the Reaper Career lack the ability to “reap” Sims outside of working hours.
- There is no official psychic career or spirit board & the psychic tent object from the pack is not functional.
- Children can’t receive heirlooms & teens can’t participate in the bucket list.
- The bathroom set doesn’t include a matching toilet.
- There is no complete three-piece sofa set.
- There is no single bed or infant crib.
- There is no glass door to match the greenhouse windows.
- There is no special aspiration for ghosts.
- The thanatology skill is only 5 levels.
I also wish that:
- The pack came with more new harvestables & regional recipes.
- The B/B had a few more “neutral” swatches without skulls, etc. & that the fridge had a couple of swatches without the freezer boney.
Finally:
- This is more of a standard complaint - But, I hate that EA continues to use time limited purchase exclusives as a means of creating FOMO. No content should ever be a permanent time limited exclusive.
- And, this is not really a specific issue with Life & Death, but since the pack comes with new costumes, I will continue to request a costume category in CAS, so that each Sim can be assigned a specific costume.
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