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6 years ago
"JoAnne65;c-17141132" wrote:
@Cinebar Well said. And let’s not forget (I’ve said it before): Sims 3 was over at this stage and probably rightly so. I think that game as well couldn’t carry its own weight anymore. The same seems to apply to Sims 4, where every pack and patch is accompanied by new bugs and glitches, also reintroducing old ones that were fixed. I suppose a basegame can carry just this much expansions. Isn’t this franchise unique by the way where it comes to the amount of additions? Or are there more franchises that do this successfully?
My point exactly. Even poor old outdated TS2 and TS1 were so much code by three and four years it was time to end them. Or they would be a T total mess and unable to even load if they had went on for more years. I don't think this game can actually handle much more and I don't want to be sitting here, wishing they had stopped when the game won't even load and they have dropped it to sell us TS5 or whatever, and too busy pushing that game to notice TS4 players are still trying to get bug fixes. We know how this goes, it's a shame most TS4 players have forgotten that is exactly what happens each time. But if it ended there might be a slim chance some of the long time bugs get cleared up.
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