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6 years ago
"Cinebar;c-17142394" wrote:"knuckleduster;c-17142385" wrote:"XxAirixX;c-17139837" wrote:
I'm not and here's why.
-They are not done yet, so much they can still add and improve on
-The game needs to feel complete and make sure all bugs are fixed.
If they can't do that, what would be the point of Sims 5 or expect it to be any better? It would just be starting over and expecting low quality.
We got a few more years, which I am glad as it means a better game and game that is actually playable.
We don't need a new Sims every five years until there is a major technologically breakthrough. I would be happy if they just updated Sims 2, don't need a Sims 5.
Yes, but exactly how much time and cost to the consumers will it be, when we already have full, playable, immersible versions of the Sims (1,2 & somewhat 3) now.
Seriously - we had a full game with Sims 1 & 2 going back over 15+ years ago with a fraction of the cost and waiting.
Because they were actually built with the players in mind - not like now where they are like how can we get more money for less content that is stretched out over years.
Why is it they could get it right so long ago and now, they just can't seem to get it together and we have to keep paying more in the hopes that "maybe this particular pack" will make it the best version ever?
Just sounds like more leading the consumer by the nose and training them to expect less.
It might have been EA's plans to milk the franchise for years with their 'live service' businsess model. Or it could be this team just isn't up to the tasks of past teams, nor have the disclipine ( I don't mean the skill) to do it or don't, and or the imagination. And then there is this generation gap with some of them where toilet humor was more important to them than say, deep personalities. I don't know, I just know it has some fun 'moments' but not enough to make it last seven or eight years without the community starting to feel drained and tired.
ETA: Proof the commuity as a whole is getting tired. The last three or four packs were not the hits they should have been in the minds of the players. There is always, (responses of TS4) I like it, but....with each pack they are releasing this past year.
With all of the previous versions of the Sims fresh in most people's minds, you would think they would study them and actually progress and grow and become more detailed and interactive.
But that would mean they are looking at it from the players experience - which they seem to not take into consideration - other than to hook them.
It always seems like their marketing efforts feel like those drug commercials on tv - all happy people taking drugs, meanwhile the disclaimers are mentioned in quick lowered voices and small print on the bottom of the screen.
They need to put warnings on this newer version - what you see isn't what you have come to expect, with every one of their marketing attempts.
It seems like, as you mentioned the toilet humor, they have regressed and it's scary to think what their version of Sims 5 would be.
I keep repeating this over and over - maybe they will catch on - but after watching Will Wright's Masterclass and waiting for his new game, Proxi - I still have hope for the future of gaming - in that there are more mature developers who actually understand that the experience is for the players.
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