"Dannydanbo;c-16309177" wrote:
"kalaksed;c-16309083" wrote:
i'd like them to have more than just 'ooh, that looks neat'. which, admittedly, pufferfish ghosts do (as do sunlight ghosts). they just lack the minor gameplay options the earlier death types give their ghosts. the emotional ones occasionally radiate an aura of their death emotion, electrocution ghosts can 'possess to break' and 'ghostly repair' electronic devices (while all other ghost types can just do it with plumbing), cowplant ghosts can invigorate or kill harvestable plants based on their moods, drowning ghosts leave (irksome) puddles everywhere while sauna ghosts can soak up puddles. they're all nice flavor for the death type. i'd like to see that return...
spent entirely too long poking around with a pufferfish ghost to see if they had anything water or fishing or even just fish related in any moods. but, alas, nothing... similar with sunlight, though again, those are already vampires so it'd possibly be a bit much to add more than just the standard ghost stuff to them
It's like they start with good ideas but don't follow through with them. The CLUB system was supposed to change the game forever, but they have failed miserably to add new club groups into the mix. No dog lover or cat lover clubs? Really?
This I totally agree with. I don't get why bubble blowing and walking or training dogs (among probably many other things) aren't club features either. It seems like a pretty glaring omission xD