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7 years ago
"Livin in Sim;c-16394261" wrote:
I myself am a fan of them at times, if I want the child to sit with the family at the table. I can use them pretty well most of the time with this process. I take a serving of the food. I put the child in the chair, and pause the game. I place the food from the inventory on the tray of the chair. Selecting the child, I cancel the Let Me Out interaction, click on the food, select Eat, and unpause.
If the food is out on the counter or table, there's a "grab a serving for.." option. So you can put the toddler in the high chair, grab a serving for them, and it does the "go near toddler" and "ask to eat" bits. Assuming that you can actually keep the toddler in the high chair without the "put down" interaction overriding all else even with autonomy disabled, that is. But that's a problem even with the food options that are built into the high chair.
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