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peetelafoote's avatar
8 years ago

New Toddler Eating Disorders

So, they still yank the little Simlet out of the chair before he can begin to eat. New to the table (so to speak) is that my toddler throws their food every time I feed them and I have no option to discipline them. Eventually I just have to give them a piece of fruit which moves their hunger need about a micrometer. In addition, the toddler can no longer grab food from the high chair. That's much more realistic, but far less functional in the musical (high) chairs world of Sims 4.

16 Replies

  • "Livin in Sim;c-16394261" wrote:
    I myself am a fan of them at times, if I want the child to sit with the family at the table. I can use them pretty well most of the time with this process. I take a serving of the food. I put the child in the chair, and pause the game. I place the food from the inventory on the tray of the chair. Selecting the child, I cancel the Let Me Out interaction, click on the food, select Eat, and unpause.


    If the food is out on the counter or table, there's a "grab a serving for.." option. So you can put the toddler in the high chair, grab a serving for them, and it does the "go near toddler" and "ask to eat" bits. Assuming that you can actually keep the toddler in the high chair without the "put down" interaction overriding all else even with autonomy disabled, that is. But that's a problem even with the food options that are built into the high chair.
  • Toddlers never stay in the high chair even when putting food there for them. The only way I've noticed you can keep them in the high chair is if you attach to the dining room table. They will cry and reach out to the parent or teen sibling if it is anywhere but the table.
  • I gave up on having a highchair for toddlers. If there is one in a home it is solely for decorative purposes. I usually leave a dining chair pulled away from the table and next to one of the parents so my toddlers can take part in family group meals. I think it's cute when they finish their meals, put their plates on the kitchen counter then return to the chair to continue talking with the family. It's a shame the highchair is such a hassle to use because it causes so much stress for the toddler and every Sim in the household. But I think we all find our own ways to bypass the fact the highchair is nearly impossible to use. It didn't have to be this way, but someone thought a toddler freaking out and pitching a fit every time he/she was placed in one is cute. Maybe once or twice but not every single time and I was disappointed there isn't more variety in available actions. I remember the toddlers in Sims2 would fall asleep in their highchairs. Too cute!
  • The highchairs were working much better when the toddler patch first came out. They would stay there, eat, talk, nap, sometimes throw the food or make a mess. But 1 and a half years later, even toddlers with max skills want out of the chair the moment you put them there. They won't eat or anything. And you can't cancel the actions for anybody when they are to take them out. Something got broken in the updating and the devs should make this work if the highchair will stay, otherwise just take it off the game.
  • I've been using highchairs in two different saves and they seemed to be working and by that I mean the tots sit and wait in one save a tot waited for his mom to eat and in the other one set of twins waited while his sister was put in a chair since he'd already finished his food. Though I've definitely had issues I think that even if they whine older sims should ignore that sometimes you have to to finish another task and it's not going to kill them to wait a moment but then for that I just leave food out so the tots can feed themselves. Maybe the chairs are half glitched.
  • I stuck a 'wild' toddler in a high chair, hoping that would imprison her for a bit so that she couldn't hit the stuffed animal (for no good reason - she was 'happy' at the time), make messes everywhere and generally be a little demon. She climbed right out of the chair all by herself. (I think that's unique to the 'wild' trait - though it would make sense if 'independent' toddlers could also do it.)

    Otherwise, I've given up on the highchair - the highchair 'hokey-pokey' (you put the toddler in, you put the toddler out, you put the toddler in and she throws the food about) takes up valuable time that could be used for skilling, and all of the foods either overfeed or underfeed. Now, they get a plate of 'superfood' salad in the morning and just before bed, and my Sims aren't constantly cleaning food off the floor (with no option to discipline the kid for it). In fact, it saves so much time, I can get all the skill levels to 5 in the normal toddler age span.

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