"graventhe;c-18344043" wrote:
I hope there's a glass blowing machine that functions like TS3 one without the bugs..
Anyone wonder if the other kits are related to the jewelry SP? I don't want it to be split into 1000 kits
I hope it's both jewelry making and glassblowing together in one pack, too. This also reminded me of the Artisan skill that came with those hobbies, so maybe that'll make a comeback too (although we already have the "Maker" trait, so who knows).
"Esia;c-18343452" wrote:
Also the sun and moon, the gnome, eye and crystals make me think of a fairy/witchy esthetics, I think its going to be the theme of the SP.
In TS3, you could make glass gnomes and stained glass windows with the glassblowing station, so maybe that's another hint that this pack is going to be glassblowing
and jewelry making. Crystals would be for jewelry making. The sun makes me think of light coming through stained glass windows?
Or maybe it could be a reference to cross-pack gameplay between jewelry-making and witches, vampires, werewolves, etc. For example, a necklace made out of certain crystals can give vampires the ability to walk in sunlight, or a ring that keeps werewolves from feeling effects of the full moon. Idk, just an idea.