Forum Discussion

kwanzaabot's avatar
4 years ago

No "Favourite Animal" preference?

C'mon Maxis.

Would've made so much more sense than a generic "animal enthusiast" trait (just because you like chickens doesn't mean you like foxes, and in fact you probably shouldn't like foxes, given they eat your chickens) and could've incorporated plenty of older packs more easily, like Cats & Dogs, My First Pet Stuff, Outdoor Retreat, and the Base Game!


  • Dogs
  • Cats
  • Rodents
  • Fish
  • Frogs
  • Chickens
  • Cows
  • Llamas
  • Foxes
  • Rabbits
  • Insects
  • Spiders
  • Bats
  • Bears
  • Raccoons (be they real, from C&D, or fake, from CL)
  • Dolphins
  • Sharks
  • Voidcritters


I mean..... it seems so obvious.
  • "Calico45;c-17930657" wrote:
    While I would like this, I would like more traits/aspirations in general on this topic. In particular, I think they missed out big time on a voidcritter tamer aspiration for kids. Plus I am not sure if anything other than CoL animals will be included in the new trait, but I hope so! I felt rather cheated that they didn't do the Sims 3 thing of stronger individual traits, but a weaker generalized one that applied to every animal.

    But I could definitely see this eating a little too much into likes and dislikes. That is what, 18 likes/dislikes if my Sim is super opinionated?


    In regards to your last point, I imagine if we get new likes/dislikes, they'll bump up the limit. We can have 20 right now, maybe they'd go to 25 or 30, depending on how many they add. That's what I'd do, anyway.
  • SEREFRAS's avatar
    SEREFRAS
    Seasoned Veteran
    Are they not going to eventually put the "likes/dislikes" animals in Sims 4?
  • Isharell's avatar
    Isharell
    New Spectator
    "SilentKitty;c-17933382" wrote:
    I hope animals will be connected to the likes and dislikes.

    I would be especially happy if you could have a sim that dislikes animals. It feels like we mostly get traits that center on likes. Likes art, likes the outdoors, likes music, likes food. If the likes and dislikes could lean into a sim disliking dogs for an example and that actually meant something in the game it would be very valuable for me. It would make an animal lover stand out more if you could also dislike animals.


    If they put in something like that I wonder if it would be reciprocal. Would the dog/cat also be inclined to dislike that person? I think I'd like that option. ;)
  • SilentK008's avatar
    SilentK008
    Seasoned Newcomer
    "Isharell;c-17933661" wrote:
    "SilentKitty;c-17933382" wrote:
    I hope animals will be connected to the likes and dislikes.

    I would be especially happy if you could have a sim that dislikes animals. It feels like we mostly get traits that center on likes. Likes art, likes the outdoors, likes music, likes food. If the likes and dislikes could lean into a sim disliking dogs for an example and that actually meant something in the game it would be very valuable for me. It would make an animal lover stand out more if you could also dislike animals.


    If they put in something like that I wonder if it would be reciprocal. Would the dog/cat also be inclined to dislike that person? I think I'd like that option. ;)


    Or the person who is allergic to cats and the furry little things want nothing more than to cuddle up with just this special human.

    It would be interesting if some sims had to really work to get any relationship going with pets. We will see what happens with likes and dislikes. Keeping my fingers crossed.
  • I don't see this as a priority, and honestly I think it would be a waste of time for them to work on. Sometimes TOO much detail can be annoying. If you want a cat person Sim, just don't have them interact with dogs.
  • "summertaffy68;c-17936925" wrote:
    "kwanzaabot;c-17936752" wrote:
    "summertaffy68;c-17936679" wrote:
    I don't see this as a priority, and honestly I think it would be a waste of time for them to work on. Sometimes TOO much detail can be annoying. If you want a cat person Sim, just don't have them interact with dogs.


    By that logic, why even have preferences at all?

    Also you're the only fan of dust bunnies I've ever seen, so frankly I don't think a thread about realistic play is something you're gonna get much out of.


    Frankly, there's no need to be rude.


    I'm being blunt, there's a difference
    I haven't criticized you or your tastes, I've simply pointed out that you're a fan of a level of unrealistic gameplay that would understandably put you at odds with the introduction of additional realism. How you choose to interpret that has nothing to do with me.