"caybills;c-18069158" wrote:
Not being able to do the very thing that the pack advertises (have a functional wedding) is refund territory. Especially because we haven't heard anything from The Sims team. It's so blatantly obvious that it doesn't work. I mean, even lil simsie posted a video on how nothing about the gameplay related to the pack is fun because it's just frustrating. Obviously, I think we all would have been fine waiting for something that actually works and, in the meantime, getting say some of the Get to Work animations fixed along with restaurant and laundry day gameplay fixed. I am not overly critical of The Sims. I love playing The Sims and I think more about the game is good than bad. I have bought every pack as they came out and can accept some imperfections/bugs. But Wedding Stories is just insulting.
I don't have the pack yet, but I saw several simmers doing more or less successful weddings - but maybe after testing a bit beforehand. What if we simply need to learn how to arrange a good event? That we must think for ourselves to trigger the better results of the main features? Like some says; activating guests is easier if they are first brought to a spot pretty close to the event object (group). Like eating the cake without removing the cake topper first might ruin the serving (which might also be the case in real life). My point is, what many simmers see as bugs at firs try, might just be a result of the pack taking a few tries to manage? At least there seems to be ways to solve most of it (avoiding more than 1 copy of the main objects (2 arches on the same lot will cause chaos, etc).