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"InfraGreen;c-16667279" wrote:
"Neia;c-16664640" wrote:
In past Sims games, you used the moveobjects cheat code to move babies. They have always been programmed as "objects". But the Sims don't seem too bothered by it :p
In past sims games you could move any sim as an object with that cheat, so that's a poor way of differentiating the two. TS4 was simply the first to remove that for proper sims (a terrible idea but for a different complaint thread)"SillyCharlie;c-16665744" wrote:
Let's be real here: Babies were treated as objects in ALL of the sims games, though some were more "alive" than others.
No they weren't. They were treated as non-playable household members in TS2 and actual, fully-selectable sims in TS3. Especially in TS3, you could pose them with Pose Player and drag them into CAS with a mod (even if all you could really do was change outfits).
Fair point.
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