"MaggieMarley;c-16698319" wrote:
I of course do want more occults, particularly mermaids and also werewolves. I see that witches are very popular and think they will probably be the next to enter the game. I would love witches if they are well implemented with new powers and such. But, what I kind of worry about with witches is that the game designers won’t give them any new powers - they will just recycle features which are already in the game. I suspect the vast majority of their spells will consist of doing things which either aliens or vampires can do, or can be purchased from the rewards store, or can be done by a scientist. Maybe they will be able to cast a spell to read others’ personality (aliens and vampires), or to teleport (vampires), to freeze other sims (scientist: freeze ray), to make a love potion (vampires alluring power or rewards store beguiling trait), to make a sim young again (rewards store potion of youth), make a potion or cast a spell to fix a sim’s needs (rewards store: moodlet silver) to cast hallucinations on other sims (vampires) or maybe they will be able to make potions which do the same as the scientist career’s serums. The point is, while I would love to be proved wrong, I suspect that the majority of the powers that witches will have are in the game already.
I think witches will get some of those powers. But I also think they will get a lot of new magical powers as well. At least it's what I'm counting on. I hope witches can turn sims into *actual* frogs like in Makin' Magic, instead of that ugly lame frog face on TS3.
Witches are a feature I hope the vfx team puts all their effort into. Previous game's magic (exept maybe in Makin' Magic) was so lame fx wise, I really hope to see some cool effects. As of now, the voodoo doll doesn't even trigger animations on the affected sim, I hope that is updated as well.
The Sims 4 magic effects so far aren't all that bad but we'll see. They copy pasted the ghost smoke appearance to Father Winter, and I honestly hate it. But we'll see.