"GalacticGal;c-16945607" wrote:
"Advarius9001;c-16945601" wrote:
Great, overzealous invisible social workers. I'm gonna flag Wendy Furystrykar's motives to never decay. No one's taking her away on my watch!
Yes, but since the infants are 'objects' what are we to do to protect them? :open_mouth:
I think you use MCCC, right? In which case, you can also set babies' needs never to decay:
MCCC > MCCC Settings > Gameplay Settings > Motive Decay > Baby Motive Decay Percent = 0
If you set it to zero, babies should not experience any kind of motive decay.