Forum Discussion
80 Replies
- NoahLGP1 year agoSeasoned Ace
- ✔️ Death : "Of course and even after"
Of course I want everything : Life, death and afterlife ... for my sims 😛
- DaWaterRat1 year agoSeasoned Ace
- ✔️ Death : "Of course and even after."
Now this is my kind of pack. Loving the build stuff, loving the CAS, loving the gameplay we see (though some of it may be trailer magic, I can deal) and there's only one thing from the blog that has me concerned (the Grief mechanic could give me some... grief)
- JesLet401 year agoSeasoned Ace
There are definitely things in this pack that looks interesting. As a legacy player I've wished for the ability to gather the family around a sim that is about to die, or to have wills and be able to leave things behind. Funerals with dress codes and events (if they work) are also high on the list. I also like the look of some of the jewellery and clothes, they seem to work well in historic gameplay which I enjoy.
However, I will reserve my judgment until there is more information and when I know how many bugs the pack has. As I am already at 1945 in my current game, I can afford to wait until the kinks are worked out of the pack and then make my judgement of whether it's worth my money or if I wait for a sale.
- goddess831 year agoSeasoned Ace
✔️Death: „Of course and even after.“ I am looking forward to this ep. I am loving the pet crow and playing with the reaper career. I am loving the new world and the bb.
- mariefoxprice831 year agoSeasoned Ace
✔️ All signs point to yes. It probably won't be immediately, but there is a lot that interests me with this one.
- WhatCobblers1 year agoSeasoned Ace
Possibly. I need to see more details first. Whilst I don't wish to kill off (or age) any of my own sims, other sims are fair game 😈. The Reaper career sounds like fun, am just hoping we don't have to have aging turned on for it; hoping it can be like with paranormal investigator work and just involve random households but not actually affect any played sims unless I want it to. Quite excited by the prospects of being able to turn into a ghost and ghost whispering as I already have a sim who is supposed to be a ghost whisperer.
In my game I have also given a bit of lore behind the spectres (they are lost souls who have forgotten who they are and sometimes accidently wander into the living world out of confusion. Ghost sims I imagine to live in an underworld city between now and beyond. Some cross over, whilst others stay and like to visit their old homes now and then. If a ghost stays in the land of the living for too long (over a 1000 years), they lose their human form and become a dwelling Spirit, like the island spirits of Sulani). I am curious as to whether there will be a bit of extra lore added to them in this new EP (excited to see one feature in the pack).
Now that ghosts seem to have more to do, I also quite like the idea of building a ghost town too...
- Serendipity05781 year agoSeasoned Ace
- ✔️ Death : "Of course and even after."
I’ve wanted a pack like this for years. The trailer was very well done. I also really like what I’ve read about the pack in the blog post so far. I’m interested in the new careers (esp. the Grim Reaper career), the suggested improvements to ghosts, the funerals, wills, bucket list, new world, the Thanatology skill, etc. I haven’t been this excited about a EP since Cottage Living. So, assuming there are no major bugs, I’ll definitely be picking this one up.
- catloverplayer1 year agoLegend
Yes.
Definitely.
- Perthelia1 year agoSeasoned Ace
- ✔️ Death : "Of course and even after."
Shut up and take my money.