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logionX
5 years agoSeasoned Hotshot
"telmarina;c-17622516" wrote:"logion;c-17622512" wrote:"telmarina;c-17622488" wrote:
@logion so how does it works? Npc's and played sims stop getting behaviours from other neighbourhood's naps? I've only tried to have npc nap voting on right at the beginning when the ep came out. Everyone was getting behaviours from places they visited and using in neighbourhoods where the respective nap wasn't in use... does this mod changes that? Thanks in advance :)
The patch that Maxis released should have fixed NPC's getting behavior from other neighborhoods... it caused sims do to all sort of NAP autonomy (like using the future cube etc.) even if they were not in the correct neighborhood.
Simvasion's "Eco Lifestyle Interaction fixes" mod tunes down some actions and also fixes the bug where the autonomy (such as playing guitar and using the future cube) gets stuck on sims, so they will just do these NAP autonomy actions (like using the future cube etc.) endlessly, even if you had removed all the NAPs from your neighborhoods.
That's how I think it works anyway.
Oh cool! So in your game you're not seeing this kind of stuck behaviour as for now?
Sorry for bothering, i love the idea behind the naps but im kind of afraid of trying it again because of the first time... ?
I don't mind at all. :)
Yes, when I started playing Eco Lifestyle I had NAPs on, then after I saw the trouble I got with sharing is caring I disabled the NPC voting in the game options and then I removed the NAPs from all the neighborhoods by moving sims there and removing them with cheats (by shift clicking on the mailbox)
And even when I had done that, I had sims who still just used the future cube constantly, that's because the autonomy was stuck on them. Simvasion's mod fixed that.
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