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luciusstorm's avatar
luciusstorm
Seasoned Veteran
10 months ago

Parenthood - Should I get it?

I gather the Parenthood pack is fairly popular (at least, a recent Sims Community poll ranked it as the best game pack).

Now, I am a big fan of "coming of age" stories. In fact, supernatural or sci fi coming of age stories are my personal guilty pleasure (which is probably why my own SimLit story is one). I'm wondering how well Parenthood fits with growing up and these "coming of age" stories.

At the same time, I must confess I have avoided the Parenthood pack almost from the moment I heard of it. As a parent, I know that every parent has their own ideas of what "good parenting" is. While I do not want to hold that real life debate here, I know that the game - being a game - has to have its own answer to that. The very nature of the pack seems to require parenting interactions that lead to "good" or "bad" outcomes. I worry about how I'm going to feel about that. (Full disclosure, I can't finish the aspiration from the Cats and Dogs expansion because I don't like that "cat jumping on the counter" is considered a "bad" behavior that should be disciplined. :) )

So, I guess my question comes down to two parts -

  • Would Parenthood add dimensions to my "coming of age" stories?
  • Is the Sims definition of "good parenting" ingrained into the pack such that, if I disagree with it, I'm going to have a problem enjoying the pack?


  • SheriSim's avatar
    SheriSim
    Seasoned Hotshot
    "CAPTAIN_NXR7;c-18350250" wrote:
    "EnkiSchmidt;c-18350235" wrote:
    "CAPTAIN_NXR7;c-18350225" wrote:

  • Curfew. Good concept, not well executed, unless I’m playing it wrong… In TS3 the police ( police!!) would bring the kid home after curfew, and there would be trouble. In TS4…no one seems to care. When the curfew clock strikes …all the mischievous kids can stay out all night because mom and dad are happily snoring in their bed, completely oblivious to the fact that their kids didn’t make it home on time. BUT WILL BILLY EVER COME HOME?! Trust me, no one cares.


    The lack of consequences in this game is one of its biggest issues- it makes everything feel rather bland.
    That said, Parenthood still adds that little extra flavor to my stories and I wouldn’t want to give it up!


  • That's exactly why I like Sims 4 curfew better than the Sims 3 version.

    Sims 3 dictates what my society looks like: there is mandatory curfew and it is enforced by the police. They always know where everyone is and home in on them from anywhere in town. They even grab a teenager from the street when he just wants to cross it to the wellness center right across before school. The parents have no say in how they react, they will autonomously scold the child.

    In Sims 4 Responsibility value ticks down the longer the young sim breaks curfew. If I want my parents to care, I wouldn't sent them to bed while their kiddo is still missing. I can always direct them to be as angry as they want manually or decide that they don't care. It's my game, my characters, my rules.



    I 100% agree with you that mandatory curfew should not be a thing. Sims 4 gives us more freedom this way. My game, my rules, absolutely.
    I just don’t feel that this curfew mechanism is very balanced.
    I personally miss the curfew police and wish we had a toggle to switch on/ off NPCs like this, the same way we have weather specific toggles or an option to turn off the celebrity system. In TS3 I can have my teens dodge the curfew police ( or the graffiti police ). That is the challenging and fun part for me, to try not to get caught. Unfortunately, in TS4 there’s no system like that in place at all.

    I don’t send the parents to bed. They do that themselves. They’d do anything except scold the kid that arrives home late. They used to do this a lot more when the pack was released, nowadays the kid rarely gets reprimanded autonomously, regardless of parental skill level.

    See, I already got the parents to activate the bulletin board, shouldn’t that be enough to trigger certain behavior? If I want them to be lenient parents I’d have them ignore the bulletin board completely by not setting the curfew clock to a specific time. Curfew doesn’t exist in a household in which no one cares about who does what and when. But I have to set the house rules through the parents. So when I play as a kid or as a teen, and mischievously stay out after curfew, I would like the parents to act accordingly, especially when they’re members of my active household. I don’t always want to direct my sims, I play with full autonomy on. I don’t always want to tell the parents what to do. I prefer to be in control to some extent, but I want the game to simulate behavior based on whatever traits and likes/ dislikes I give my sims. I want the game to surprise me, but in a logical way, if that makes sense.


    “Logical way,” that is something the sims 4 is not great at. I had my criminal sim cheat on his wife, because I decided I wanted to see what happened when he told his jealous wife that he loved the person he cheated with. I wanted to see her get angry, slap his face, shout words at him, stomp away and have her relationship to him plummit ……but as I expected none of that happened…..in fact, nothing happened.

    It also bothers me when sims get life styles that I feel they are not supposed to have. I had a farmer ( with his wife and hunting dog ) that moved to Henford on Bagley to have more than just a large greenhouse, but farm animals as well. He also worked part time as a fisherman, and he liked working at the work bench. When time permitted ( which wasn’t often ), after he and his wife took care of all their animals, feeding, milking, collecting eggs, being social with the chickens, cow and dog ( including washing the dog, once or twice a day for getting sprayed by a skunk in the bush ), did green house duties, walked the dog, and worked at his work bench to help earn a few extra dollars to pay bills, he and his wife would occasionally get to rest at night, relax, and sit and talk and enjoy watching tv for a brief time….. well he became a technophobe, because he wasn’t often able to relax and watch tv. Then he hated his tv, and possibly other technology ( maybe the fridge he was always getting food from ), his moods plummeted from being around these things, that were supposed to be relaxing, he wasn’t even able to work at his work bench because of his mood, and he was supposed to like his work bench! This lifestyle was so annoying ( and something he was not supposed to develop ), that I had to cheat if away. I believe lifestyles are something we should have control over, and give our sims if we want them to have them, and not have to cheat them in or out.

    Wants, and fears can also be very illogical, I actually preferred whims ( because you could do them or not, and you could x out ones you thought were illogical for your sim ) but wish they had updated them with each pack. Now, my sims always want to listen to music. While that might be logical for some sims, it is not for all my sims. Just because they like certain types of music doesn’t mean they want to listen to it all the time ( some don’t even have a stereo of boom box ).

    Anyway, these are just a few examples of ways I do not see the sims 4 being logical and making sense…..
  • BissenNess's avatar
    BissenNess
    Seasoned Hotshot
    "haisin;c-18350547" wrote:
    I don't use the parenting interactions much. I hardly ever make my parent sims force or influence their kid to do something or teach their kids to say something.


    @haisin The parent influence feature is useless if the player generally controls the child as an active character. You can just tell the child what to do directly. If on the other hand, you want to play around with only controlling the parents and letting the AI control the children (ISBI, but They're my Kids, basically), influence makes a difference. I've tried this and it's helpful for the Child and Teen stages. Children have fairly smart AI for staying on top of their needs, but the parents need to remind them to do their homework and to go to bed on time. Teen AI is maddening. I feel like my parent sim was constantly redirecting them. "Get off the computer and take a shower!"
  • luciusstorm's avatar
    luciusstorm
    Seasoned Veteran
    I want to thank everyone for their input on this. You all really helped me out.

    In the end, based in no small part on everyone's comments, I did decide to pick up Parenthood this morning. I have to do some playing around with it, but it looks fun.

    Again, thank you all.
  • At first, I also wasn't interested in getting parenthood. But then, the playstyle I was using became more centered around children and I wanted more gameplay related to families and children. Granted, I waited until it went on sale, because I didn't think it was worth paying full price for the pack. So far, I'm not disappointed by the gameplay features and I am using mods as well.
  • Personally, I love the pack. And, yes, it's a bit of a grind (unless you cheat up their Values right before they become YA's). But, then again, having raised three children in RL, a daughter and two sons, I now know and completely understand the old axiom "If I've told you once, I've told you a thousand times." Because you must repeat yourself before it truly sinks in. "Why are you jumping on the furniture --- I just told you not to." Face/palm. I did figure out how to look at which choice to give them. I often pick lowers manners, having sorted out that all the kid needs to do to raise their manners again, is to set the table. I love this pack and Growing Together. There is a richness now to family play that was lacking.
  • Jadeleine's avatar
    Jadeleine
    Rising Traveler
    Parenthood is very nice addon. The way your sims raises their children will affect them and it gives a whole new depth in your game. If you raise your child well they will get benefits such as good manners. If your sim raises them poorly they will get negative trait. It adds realism to the game and also kind of teaches the consequence of the choises the sim parents makes. CAS items and the furniture are cute too, the hairs are one of the best but it totally is up to you and your taste if thats something you like and want in the game. I am legacy and challenge gamer so for me this kind of family stuff is always welcome. So yeah, do gentle parenting and teach manner to sim kids and they will become good mannered empaths as adult and they will get such traits. Or if you are too hard on them they might get negative traits they suffer from. Those traits can benefit your sim in specific careers also, like if your sim child became empath it benefits them in some careers as adult.

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