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SnarkyWitch
8 years agoSeasoned Ace
"kalaksed;c-16345164" wrote:
i'd def say debug the event collections up, even if it's just to put them into a shop your sims can buy later. when i had a save corruption several months ago (due to hard drive corruption, yay) and was able to save bits of the save but not others, i just started up a new save game and had zero problem debugging in all those for the households that i knew already had them at some point (i do it for others, too, the ones i feel it suits. like a latina sim i made long after the sugar skulls were gone. she didn't need the full set yet, but got a handful of the skulls)
as for the rare mysims only being on sixam with gtw, i hadn't heard or experienced that. i'm pretty sure i got all of them on simearth on the two households of mine that have all the collections. but will tell you those freaking chests and maps will be the death of me when i'm trying to actually get fossils, metals, or crystals for other sims... they just spawn way, way too often from the rocks. had one scientist test this out on a collection day. over half of everything he gathered around the lab was a chest or map instead of the item that was supposed to be in the spawner. sheesh
also, just to randomly mention, i've got several museums in my game dedicated to the collections (and several households that proudly display either full collections that appeal to them or the random bits and pieces of everything they've got). an imaginarium (kid's interactive museum) has all the kid-related collections, mostly being the mysims, voidcritters, event collections, and a smattering of fish, frogs and insects (i pretend they're used for a sort of petting zoo). it's also got toddler and kid park items, all the kid-specific ambition stuff like drawing tables and monkeybars as well as buildem block tables and more...and is mostly just used for kid birthday parties... then, a natural history museum with a space wing that has...pretty much every other collection in it. am working on both a botanical garden (all harvestable plants and all nonharvestable plants in build mode) and aquarium (this one's the hardest, needing cheat-spawned build mode stuff we can't even officially see with 'showhiddenobjects' to try and make each aquarium (pool) match the area the fish in it are from...and using a mod that plays specific animations as called so only the proper fish will be in each aquarium)
...and, for the event collections, sadly, i get why they're not repeating most of them. too many complaining. like the sugar skull one...there were a bunch of people complaining that either it was racist to do that (...it wasn't) or that they should stop focusing on 'pointless non-american holidays' (...they shouldn't. they're not pointless at all). got similar when they released the diwali stuff, too.
*sigh* Simmers are the worst group of fans. It's why I stay away from the forums. It's either "WAH you're not being inclusive enough!" or "WAH cultural appropriation!" Simmers just aren't happy unless they're mad about something and they ruin it for the players who actually enjoy the game and all the events.
I definitely think it's true that the MySims trophies rarely, if ever, spawn on earth, because I dug up hundreds of capsules without a single rare even with treasure maps, but every single capsule I dug up on Sixam was rare and I didn't even use treasure maps on Sixam.
As of right now, my Sim has all the fossils, MySims, elements, and crystals, but she's missing one metal: Ironyum. It's not even rare but she just can't find it anywhere. I know what you mean about the capsules and maps spawning way too often. I noticed on Sixam that the rock spawners almost always give metals (since the capsules are rarer there and there are separate crystal spawners), but the downside is that metal is usually blutonium or solarium. I wonder if it would still be more worth my while to stay on Sixam and smash rocks there to eliminate all the junk you get out of the rocks on earth.
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