I was watching the Sims Community YouTube livestream of RoM and it looks like it’s turning normal sims into spellcasters. Anyone have any further information on this? I just don’t want people accidentally ruining their saves tomorrow if it’s actually a bug. Sorry if this has been discussed already!
I have two questions about the played sims and sims I have relationships with are safe situation:
Playing rotationally, families A and B (among others) are marked played. Only sims from family A have a relationship with, for example, Jacques Villareal. The Villareal in this example are unplayed.
1) When playing household A, are all the Villareal protected from becoming spellcasters or only Jacques? 2) When playing household B (no relation to the Villareal at all), will the Villareal be in danger of getting spellcasteryfied?
It's not a big deal if both answers are not in my favor. I use mods very liberally and already have some, despite not owning RoM yet. Just curious about the nitty-gritty fineprint.
I don't even have this pack but yeah... why is it that all situational clothes, in all packs, are crap? I assume there is a 0% priority to this and the devs just use the same complete RNG code for all of them, basically.
At least with Mermaids there isn't much to screw up (which bikini top to use, that's it), but vampires are just as bad as spellcasters.
Okay, still more field reports for observing Townies in the Realm of Magic.
1) changing them in CAS is inefficient as heck because it takes me back to my legacy's main house - and not the person from that household who is in the magic realm. Meaning I have an extra loading screen.
2) in the 3 sim-hours my sim was in the magic realm, I counted 5 unplanned Spellcasters and I think 8 (all the loading and re-loading made it difficult to track who was there when) planned spellcasters, including the sages. Of those 5, 4 pre-existed (possibly all 5, see below) before I got Realm of Magic, and at least 3 were "born" into the game, rather than being generated by the system to fill a niche elsewhere. One I'm not sure about, another I know was created, but I'm not positive she was created for use in the Magical Realm or when she was actually created relative to my installing Realm of Magic (the "Date created" sort isn't as reliable as I'd like, as there are definitely sim households that were created before I got Realm of Magic showing as being created after.)
This does not include the shopkeepers, who I didn't try to modify.
I am now breaking down and just hunting for them house by house in household management/other households. The loading times are shorter this way.
"DaWaterRat;c-17258747" wrote: Okay, still more field reports for observing Townies in the Realm of Magic.
1) changing them in CAS is inefficient as heck because it takes me back to my legacy's main house - and not the person from that household who is in the magic realm. Meaning I have an extra loading screen.
I don't know how you edit them in CAS but I personally use mccc and if I take them to cas with the mccc option (just click on the sim, mccc option and then cas) I don't get thrown back to the home lot. Just saying in case you have this mod and want to avoid loading screens.
"DaWaterRat;c-17258747" wrote: Okay, still more field reports for observing Townies in the Realm of Magic.
1) changing them in CAS is inefficient as heck because it takes me back to my legacy's main house - and not the person from that household who is in the magic realm. Meaning I have an extra loading screen.
I don't know how you edit them in CAS but I personally use mccc and if I take them to cas with the mccc option (just click on the sim, mccc option and then cas) I don't get thrown back to the home lot. Just saying in case you have this mod and want to avoid loading screens.
I was using MCCC. I was still getting thrown back to the home lot. Hunting through Households is proving to be tedious, but still faster.
Thinking more clearly in the morning, it may be possible to get away with as few as 16 spellcasters - provided that they're all in individual households. I'd do 8 YA, 4 Adult, 2 teen (or pair the teen with another adult) and 2 elder.
I don't intend to test this out anytime soon, however. :)
I went into my test save and mock formed a magic club. Only requirement was spellcaster. I didn't use this in my legacy save because this doesn't tell me what the age distribution was, and I honestly didn't think of it. (I haven't really used clubs.)
Now, this test save has only been played for about 100 or so Sim days, total. On either no aging or long life. (Still mysteriously lost Bella Goth, Katrina Calliente, and the heckings. Weirder still, their gravestones are in one sim's inventory...) I have, however, focused heavily on magic since Realm of Magic came out. With my sims spending over 24 hours in the magic realm at some times.
There were 19 "unauthorized" spellcasters, the bulk of which were drawn from non-realm of magic premades.
So my 16 caster estimate to avoid the game pulling premades may be low after all. I'm going back to my original reccomendation of more like 32.
"WolfNate;c-17239605" wrote: Nope started playing 4 last year and didn't hang out with community again till this pack
It's a ton. People who don't want occults but want the packs rule and get their way and things have changed so much in the game from the original intentions of the packs. Those of us who want the weird and wacky and pay full price for it based on a promise of delivery have been shafted when those things get "tweaked" because of doll-housers. It's been happening since GTW and aliens.
You know what is hilarious about this, simmers DO want occults, it's just the portion of the community that is anti occult is simply more persistent about whining until a SimGuru's head explodes, and they get their nerfing muggle way. On the 20th of March, SimGuruLyndsey released the pack statistics based on how many people used them the first year they were out and Vampires was #2 out of the 7 Game Packs that were then available as choices. Strangerville had only been out for a month at this time, but that was the only game pack that wasn't getting the fair year shake. For me, this definitely indicated a market for occults in the game. I hope she does another breakdown after RoM has been out for a little while, because I think it will do extremely well, too.
I've put up with so many inconsequential packs by this point, that people whining about occults does push my buttons. I have rolled with this painfully dull creepy Stepford Wives version of The Sims since release, and I think I have been a down right stellar champ about being constructive with my criticisms. It's getting better, it really is, but it has been a painfully slow ball to get rolling. I've let other people have their fun as world after world was rehashed with various versions of white picket fence modern day era living over... and over... and over... and freaking over again... I was patient... and they finally tossed me a bone with vampires, I was ecstatic. I waited patiently through that rage induced debacle as people voiced their rabid prejudices against vampires, and now that we have casters, here it comes again. For the love of pink plumbobs, calm your Crumplebottom shoe laces. You have a million other neighborhoods to choose from, seriously, skip the dang pack if you are really that anti-caster. It's like buying red stilettos and then complaining the heel is too high. No... really? You think?! It's even in a llama loving Game Pack, so it's not like you're missing out on a major Expansion Pack. Who orders steak when they're a vegetarian for the side of salad? How much sense does that make? Seriously, skip the dang pack like I have skipped countless packs that came before this one because they were not what I was looking for! I'm not normally one to argue that angle, but I can't turn off cats and dogs, I can't toggle off toddlers spewing forth their never ending paint and powder all over my house, but I don't complain and try to ruin what gives other simmers happy rainbows and fuzzy feel goods. I don't pee on your parade, stop peeing on mine!
Now, there are legitimate complaints here. As far as the weird situational outfits in The Realm are concerned, I agree those are rubbish. I don't see why on earth the outfits I dressed my sims in, or the outfits the townie sims are already wearing, aren't good enough to pass go through the magic portal. That is silly, and I agree on that front. I don't really care if premades cycle in as spell casters, but I can see how that might get people's goats, but if you stay out of the RoM portal, you're never going to see your precious premades casting spells. I've dueled Bella Goth in RoM at least 10 times now, but when I have seen her at San Myshuno festivals or elsewhere in the world, I have never seen her cast a spell... not once. She doesn't even cast spells when I invite her over for dinner. So to me, this plays into the secret society hidden spellcaster thing that I have going for her. However, if you never went to RoM, you wouldn't know she was into that sort of :gasp: occult lifestyle choice. The only thing that breaks my immersion, is the horrible outfit she wears in RoM where we duel. lol That being said, I can see value of being able to disable any sims that exist in your neighborhoods from being part of the RoM spell casting crowd unless you designate them as a spell caster. Options are good, and while I don't need this, I can see how a little more control here would be helpful for players.
I do wish Maxis would implement an occult toggle, just so I wouldn't have to read people's blind prejudice and hate speech against occults, but as it stands, that's not an option yet. So unless your complaint is one of the two above, you can go stick your head in your Laundry Stuff Pack dryer and select hit high heat. https://66.media.tumblr.com/25f5aab96ed3146dac9f3e5353f4254b/tumblr_py32cn8vqJ1vorh5do4_1280.jpg
Is there a way to keep townies from turning into spellcasters? I have a couple households in the game who are all of a sudden spellcasters and I don't want them to be, but I don't necessarily want to play the household. I will if I have to. The BFF household are spellcasters and they seem too nice for that.
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