"IngeJones;c-17718424" wrote:
"babajayne;c-17714308" wrote:
I really hope the sentiments only decay while we are playing the household.
But wouldn't that be frustrating if you had played family A, and they got a grudge against someone from family B, then you changed to family B and spent days making friends only to find when you swapped back to A that the feud was still on, even though the guy from family A had been acting all nice while you played family B. I think they have to all decay on the same time-zone really.
No it shouldn’t work that way. Let’s hope not.
With rotation play that kind of thing wouldn’t happen anyway, their relationships are mutual. I just don’t want to develop a sentiment between family 1 and family 10, play 9 families in between and find that it has decayed by the time I play family 10.
ETA: To clarify, a sentiment is mutual. So when you are playing either family A or B in your scenario, the decay would make sense.