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cyncie
4 years agoSeasoned Ace
I also try to stay close to their nature in game. Townies will be who they are designed to be with just minor tweaks when necessary. The Pancakes will always be the boring, regular folk, and the Goths will always have an air of mystery. I don’t usually change townie lore or personality settings if I’m not playing them. I also don’t do radical makeovers. No bulked up Bob Pancakes in my game.
As for my main sims, I’m playing mostly premade occults, with at least one premade of each permanent occult that I have being played. My self imposed rule is to stay true to the nature of the original while expanding the lore to meet my story. If I do makeovers, they will be very mild and the character will still look like themselves.
Guidry’s history is in BB object descriptions, and I think of him as a bit of a charming gentleman rogue with a New Orleans flair and a bit of self deprecating southern charm. I’ve given him extra interests in art, writing, and music, as well as the foodie trait that was already there.
Nalani Mahi’ai’s serial romantic aspiration was getting annoying because when I tried to establish friendships she kept flirting, so I changed it to the soulmate aspiration. Now that I have autonomous flirting modded off, I might be able to switch that back.
I’ve had to reboot my aliens recently, so I don’t have one that’s regularly played, right now.
The Vatores are my played vampires, with no changes except some wardrobe tweaks for Lilith.
Played Werewolves are Lux and Kristopher, with no changes at this time.
Morgyn Ember is my Spellcaster and one of my main sims. The custom settings seem to imply an actual physical neutrality, to me, rather than being gender identity related, so I have them as ace/androgynous in my game, and not human. The expanded lore is that Morgyn is the last of an ancient race that imparted magic to Spellcasters, The Arcane, and they are literally neither male nor female (Morgyn uses the he/him pronouns for ease of reference). As a result, Morgyn pursues and masters anything supernatural. I have given him a little makeover, because that baby face seemed a bit puffy at times when played, but I have not made hunky Morgyn or changed the custom settings so I could marry him off and have little Morgyn babies. He is who he is. I intend his wardrobe to be androgynous, but it leans masculine due to the game including chest shading in female tops. I did take out the ambitious trait once he achieved his magic goals, and replaced it with unflirty, to help keep him ace.
As for my main sims, I’m playing mostly premade occults, with at least one premade of each permanent occult that I have being played. My self imposed rule is to stay true to the nature of the original while expanding the lore to meet my story. If I do makeovers, they will be very mild and the character will still look like themselves.
Guidry’s history is in BB object descriptions, and I think of him as a bit of a charming gentleman rogue with a New Orleans flair and a bit of self deprecating southern charm. I’ve given him extra interests in art, writing, and music, as well as the foodie trait that was already there.
Nalani Mahi’ai’s serial romantic aspiration was getting annoying because when I tried to establish friendships she kept flirting, so I changed it to the soulmate aspiration. Now that I have autonomous flirting modded off, I might be able to switch that back.
I’ve had to reboot my aliens recently, so I don’t have one that’s regularly played, right now.
The Vatores are my played vampires, with no changes except some wardrobe tweaks for Lilith.
Played Werewolves are Lux and Kristopher, with no changes at this time.
Morgyn Ember is my Spellcaster and one of my main sims. The custom settings seem to imply an actual physical neutrality, to me, rather than being gender identity related, so I have them as ace/androgynous in my game, and not human. The expanded lore is that Morgyn is the last of an ancient race that imparted magic to Spellcasters, The Arcane, and they are literally neither male nor female (Morgyn uses the he/him pronouns for ease of reference). As a result, Morgyn pursues and masters anything supernatural. I have given him a little makeover, because that baby face seemed a bit puffy at times when played, but I have not made hunky Morgyn or changed the custom settings so I could marry him off and have little Morgyn babies. He is who he is. I intend his wardrobe to be androgynous, but it leans masculine due to the game including chest shading in female tops. I did take out the ambitious trait once he achieved his magic goals, and replaced it with unflirty, to help keep him ace.
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