Forum Discussion
5 years ago
I don't think it's a case of it being too intense for audiences (of any ages, really). It's more, as @Ayeffen pointed out, a case of making sure that IF it's done, it's done right. It's absolutely a topic and theme within the game that needs to be approached with caution so it doesn't just end up being a gimmick.
It would also be a massive change to the game as such. Wheelchairs, accessibility, animations for interactions and movement, related objects in build mode, CAS redesign. The question of how to implement the possible genetic side to it. And then, which disabilities should and shouldn't (could and couldn't too) be included.
Personally, I don't think we'll see them in this version. A future one? Possibly.
(for what it's worth, I think maybe it's not the younger players that'd find it too intense)
It would also be a massive change to the game as such. Wheelchairs, accessibility, animations for interactions and movement, related objects in build mode, CAS redesign. The question of how to implement the possible genetic side to it. And then, which disabilities should and shouldn't (could and couldn't too) be included.
Personally, I don't think we'll see them in this version. A future one? Possibly.
(for what it's worth, I think maybe it's not the younger players that'd find it too intense)
About The Sims 4 General Discussion
Join lively discussions, share tips, and exchange experiences on Sims 4 Expansion Packs, Game Packs, Stuff Packs & Kits.33,027 PostsLatest Activity: 39 minutes ago
Related Posts
Recent Discussions
- 25 minutes ago