Forum Discussion
- BabykittyjadeRising ObserverI agree with captain. Really goes to show how fast and impatient the culture has become. People had no problem with this in older games. This seems to be the only one.
- Amj1995Seasoned NewcomerYep it was “nerfed”. I think how they eat now should be for the quick meals.
"Evilyn_1007;c-17980563" wrote:
I ended up getting a mod. It didn’t bother me much when my sims were eating alone.
But I love having my sims eat meals with friends, family, or significant others.
I would have preferred them keep eating the same and just speed up quick meals.
@Evilyn_1007 could you please tell what mod are you using?- Rambley_RaccoonSeasoned Newcomer
"ACruelButLovingGod;c-17980487" wrote:
I did a double-take at the title of this thread because for the longest time, it would take forever for my sims to finish a meal, sometimes even pausing for what felt like half an hour while they were still urgently hungry. I don't know about simulated people, but when I'm so hungry that I'm legitimately uncomfortable, I will wolf that food down like the Cookie Monster at an Oreo factory. I'm glad my sims learned how to chow down and be done with it.
Same here. I like it that the Sims eat more quickly like the Sims in 1-3 did,and I hope they eat quick in Sims 5 as well. - evilyn_37Rising Adventurer
"Ellupelluellu;c-17980607" wrote:
"Evilyn_1007;c-17980563" wrote:
I ended up getting a mod. It didn’t bother me much when my sims were eating alone.
But I love having my sims eat meals with friends, family, or significant others.
I would have preferred them keep eating the same and just speed up quick meals.
@Evilyn_1007 could you please tell what mod are you using?
moreconsumptionturns by beinchens
https://deichschafblog.de/bienchen/rund-um-mahlzeiten-food-related/
Not all meals were adjusted to the full 8 consumption turns. Low skill and quick meals were are still faster to eat than grand, experimental and high skill foods. - VWoodsongSeasoned ObserverThe real issue isn't just about eating, at least in my opinion. I have no idea why, but it's like a middle ground between one extreme and the other never even exists when they do such "fixes." But specifically on the topic of eating, I'm not even into family play very much, but mealtimes used to be my golden go-to when I wanted to catch up on family interactions. So now I play family stuff even more rarely than before.
- It would be good if you did the “call to meal” interaction, and the sims sat at the table and wait for everybody to arrive before eating, like in real life lol
"Babykittyjade;c-17980591" wrote:
I agree with captain. Really goes to show how fast and impatient the culture has become. People had no problem with this in older games. This seems to be the only one.
I did have a problem with it in the old games, because back then sims would always chatter over a meal and there was no way to stop them. The moment two sims in the same room were eating, they didn't even have to sit at the same table, they'd also chat, thus drawing out the meal. (Technically there is a way to stop the behaviour with room dividers in Sims 2, but it takes a lot of work and looks rather silly.)
Sims 4 is the first game where I can simply cancel the chatting out of the command queue and my sims will continue eating at a normal pace. It is near-perfect: Longer meals with talking when the family gathered, or shorter ones to just get the nourishment. I can have eight sims sitting at the same table and have full control over who is talking and who not (free will off player, I should perhaps add).
On topic, I liked the old eating speed better. Now my choice is no longer between long and short meals, but between short and ultra-short ones.
The new, faster speed, I strongly suspect was introduced to hide the musical chairs problem that had gotten worse around the pre-Snowy Escape patch. If the sims were done eating before the musical chairs kicked in, players would never see how bad it was.- BabykittyjadeRising Observer
"EnkiSchmidt;c-17980690" wrote:
"Babykittyjade;c-17980591" wrote:
I agree with captain. Really goes to show how fast and impatient the culture has become. People had no problem with this in older games. This seems to be the only one.
I did have a problem with it in the old games, because back then sims would always chatter over a meal and there was no way to stop them. The moment two sims in the same room were eating, they didn't even have to sit at the same table, they'd also chat, thus drawing out the meal. (Technically there is a way to stop the behaviour with room dividers in Sims 2, but it takes a lot of work and looks rather silly.)
Sims 4 is the first game where I can simply cancel the chatting out of the command queue and my sims will continue eating at a normal pace. It is near-perfect: Longer meals with talking when the family gathered, or shorter ones to just get the nourishment. I can have eight sims sitting at the same table and have full control over who is talking and who not (free will off player, I should perhaps add).
On topic, I liked the old eating speed better. Now my choice is no longer between long and short meals, but between short and ultra-short ones.
The new, faster speed, I strongly suspect was introduced to hide the musical chairs problem that had gotten worse around the pre-Snowy Escape patch. If the sims were done eating before the musical chairs kicked in, players would never see how bad it was.
I have to agree. I love the control we have over eating/chatting. ? - AJC20178Rising NoviceThanks everyone for commenting! I never realised alot of people thought the same. I've tried different ways all day but still can't get a family to sit down together for a meal ?
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