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- You can dress up the skeletons, so effectively you could make a bonehilda!
https://twitter.com/TheSimCommunity/status/963504316341477376 "kalaksed;c-16320602" wrote:
well, according to this shot, bonehilda may not be so far off, at least for the 'bring home' type... https://www.ea.com/media/cache/full/content/dam/www-thesims/Quizzes/jungle/ts4-gp06-quiz-question-what-do-you-value.jpg
I spot new fish!- LiELFSeasoned Ace
"keylimepiesims;c-16320676" wrote:
You can dress up the skeletons, so effectively you could make a bonehilda!
https://twitter.com/TheSimCommunity/status/963504316341477376
YES!! I love the color of that skeleton too! And does this mean they can be playable?? - I think skeletons are somehow connected to a magic item that can be found in the ruins. Like you bring it to you home and you can summon a skeleton. In the trailer two adventurers explored a dungeon, and we can see on this screenshot that a skeleton joined their household. So I think that a skeleton is a reward for exploring.
"kalaksed;c-16320602" wrote:
https://www.ea.com/media/cache/full/content/dam/www-thesims/Quizzes/jungle/ts4-gp06-quiz-question-what-do-you-value.jpg - paradiseplanet27Seasoned NewcomerMaybe, just maybe though, if there really was a Dress Up interaction on the skeleton though, it could be that they're dressing up into a skin suit?
"kalaksed;c-16320785" wrote:
@AlbaWaterhouse i thought that was the case, too (even mentioned it in another thread) but wanted to fire the game up and double check all the mounted fish in my museum before saying so. ninja verified in another thread (the one i mentioned those new fish in) that there are multiple new fish (and multiple new harvestables)
This makes me so happy! I would even guess that the fish on far right is a piranha.- JayandMeekaRising Novice@paradiseplanet
but it does look like we are getting them!
https://scontent.fykz1-1.fna.fbcdn.net/v/t1.0-9/27749998_10101398059784680_5329902580478791670_n.jpg?oh=c07a2ea1e174266115b5b692952949a4&oe=5B0BD843
I apologize for the terrible quality, best I could do from the trailer. "Dannydanbo;c-16320747" wrote:
"orkhid22;c-16320469" wrote:
using this logic, all sims are costumes. I've re-watched the trailer i'm missing supportive data for this proclamation. I'm just not seeing it. Is this post to troll the forum?
There's no need to be rude.
I didn't find my statement rude. It's a legitimate question. I start to think people are gaslighting others in the forums with statements like this. In what way did the skeletal occult appear to be a costume? We currently have costumes in the game. The skeleton looks nothing like a costume. So sorry if I feel like I'm being trolled by this thread. I think I have a right to ask for clarification. That's all I'm asking.- paradiseplanet27Seasoned NewcomerAnyone saw this yet?
https://twitter.com/SimGuruNinja/status/963587381336002560
This would support SimGuruNinja's prior statement about how skeletons may generate, meaning it can be tied to a cursed artifact that not only can affect you, but also on others! I presume the service skelly is not one of these but comes in a separate artifact. "paradiseplanet;c-16321993" wrote:
Anyone saw this yet?
https://twitter.com/SimGuruNinja/status/963587381336002560
https://78.media.tumblr.com/2daa7bc95c6761e226194ff85bf9e24e/tumblr_p2q34tLWdz1v707rto1_250.gif
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