Forum Discussion
LiELF
5 years agoSeasoned Ace
That's not new. Sims games have always been more focused on Adult/Young Adult life from the first iteration. Toddlers didn't even exist until Sims 2. Family play developed as the series went on, but the main gameplay and DLC has always favored those life stages. Not only is there just generally more potential content for those age ranges, but according to Maxis, the majority of players don't play much with children, toddlers and babies.
Despite that though, I think that there is still a gap in sufficient gameplay for the younger Sims. There's also still a gap in Occult gameplay as far as variety. Yeah, they went deeper with some life states, but it seems like there should be more by now. There's also still a major gap in the base game with no Fear emotion, lack of Traits, and need for deeper personalities.
It kind of feels like they've been ignoring some of the necessities in favor of "new" experimentation and rationing the classics to us to drag out the game's lifeline. I wouldn't be surprised if it's a business tactic. If they were to give us all of the standard expected content in the early years, players might not care as much to get the odd packs or support the game long term and they probably wouldn't do as well. I don't really know, of course, it could just be that they don't think it's necessary, which would be a shame.
Despite that though, I think that there is still a gap in sufficient gameplay for the younger Sims. There's also still a gap in Occult gameplay as far as variety. Yeah, they went deeper with some life states, but it seems like there should be more by now. There's also still a major gap in the base game with no Fear emotion, lack of Traits, and need for deeper personalities.
It kind of feels like they've been ignoring some of the necessities in favor of "new" experimentation and rationing the classics to us to drag out the game's lifeline. I wouldn't be surprised if it's a business tactic. If they were to give us all of the standard expected content in the early years, players might not care as much to get the odd packs or support the game long term and they probably wouldn't do as well. I don't really know, of course, it could just be that they don't think it's necessary, which would be a shame.
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