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JackOnYourBack's avatar
JackOnYourBack
Seasoned Ace
4 years ago

Supernaturals in relation to one another

Are all supernatural sims scared of Greg?

My super vampire is like a baby with Greg and I just think it's ridiculous. I wish I could choose who is more powerful (not necessarily for Greg but other supes).
Maybe have a trait in the reward store that will not make your sim scared of werewolves in general or whatever. Like when they turn and such.

Maybe the brave trait is updated for this? But I doubt it since it is tied to the Paranormal pack... I wish they utilised the reward store more and added traits relevant to the new packs.

17 Replies

  • dcwestby's avatar
    dcwestby
    Seasoned Hotshot
    3 years ago
    Right, back when Werewolfs came out, I took my vampire over to meet him.. She whacked him first try. True story. TBH, I generally avoid Moonwood Mill because the map is tiny and there's little to do. So besides right after it came out, I havent bothered with the place very much at all. And any interactions I've had in my games were back around when the pack came out. No recent excursions there.
  • I can understand normal sims getting frightened enough to pass out when a werewolf transforms around them, maybe even weaker vampires, but master and grandmaster vampires running away and passing out makes no sense to me. They are also creatures of the night and if anything if they hate each other should be more inclined to fight than pass out from fright.
  • "Sara1010P;c-18257709" wrote:
    I can understand normal sims getting frightened enough to pass out when a werewolf transforms around them, maybe even weaker vampires, but master and grandmaster vampires running away and passing out makes no sense to me. They are also creatures of the night and if anything if they hate each other should be more inclined to fight than pass out from fright.


    Tbh it makes a lot of sense. It’s a popular notion that vampires and werewolves are poisonous to each other via their bites. It makes sense werewolves are the only thing they’re afraid of. I love it.

    It doesn’t last tho. Once they’re friends, they’re friends just like normal sims. The fear goes away.
  • "itsTheSimsGuy;c-18258382" wrote:
    "Sara1010P;c-18257709" wrote:
    I can understand normal sims getting frightened enough to pass out when a werewolf transforms around them, maybe even weaker vampires, but master and grandmaster vampires running away and passing out makes no sense to me. They are also creatures of the night and if anything if they hate each other should be more inclined to fight than pass out from fright.


    Tbh it makes a lot of sense. It’s a popular notion that vampires and werewolves are poisonous to each other via their bites. It makes sense werewolves are the only thing they’re afraid of. I love it.

    It doesn’t last tho. Once they’re friends, they’re friends just like normal sims. The fear goes away.


    I have never seen a movie nor read a book where vampires ran from or passed out from fear just by being around a werewolf, Being wary of them or tense around them would make more sense to me.
  • I mean I too am not scared to death of the dead animals my cat brings me but I surely would not want to touch them or have my cat throw them on my lap while playing with em so I be running and shouting at my cat to take them elsewhere instead of bringing them to me

    I imagine thats how vampires feel about werewolves n Greg hence the running about shouting

    just something icky they don't want to come in contact with

    n werewolves probably hate the vampire snobbery
  • I'm okay with the vampires being scared at a werewolf transformation. Physical strength, speed, and durability are the strong suits of werewolves, and so in my game vampires regard them as berserk killing machines. And while vampires are strong and fast by normal sim standards, their real strength is in deception -- they avoid direct confrontation. Think about Dracula. He has formidable physical attributes, but his real goal is for you to not know he's there at all.

    So different strengths for different occults. In my game, vampires live forever. That immortality gives them an understand of the world that werewolves cannot match. So the werewolves need to have some advantages too. Those advantages are that they are physically terrifying, even to vampires.
  • "Simmingal;c-18258678" wrote:
    I mean I too am not scared to death of the dead animals my cat brings me but I surely would not want to touch them or have my cat throw them on my lap while playing with em so I be running and shouting at my cat to take them elsewhere instead of bringing them to me

    I imagine thats how vampires feel about werewolves n Greg hence the running about shouting

    just something icky they don't want to come in contact with

    n werewolves probably hate the vampire snobbery


    Honestly based on the ingame lore it might be the other way around.

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