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GrumpyGlowfish's avatar
GrumpyGlowfish
Seasoned Ace
4 years ago

The Engima of 13 Nettle Lane

What is the deal with the rental in the Bramblewood, Henford-on-Bagley? It seems like the usual laws of physics don't apply in some of the rooms upstairs.

For no apparent reason, the game won't let me put anything on or close to the wall facing the yard, not even a rug or a curtain. The same problem exists in the adjacent room, which is by default a bathroom.

https://abload.de/img/ts4_x642022-05-0317-3fdkb4.jpg

There isn't anything blocking the way, at least not in the room itself, because when I pick up the entire room and move it somewhere else, the problem disappears... at least until I put it back again. I tried deleting everything around this room, including the entire ground floor and all roofs, but still, no luck. The wall is still cursed.

The gamechanger who originally built the lot apparently couldn't figure it out either, because if you look at those rooms in their default unmodified state, the bed and other furniture that would normally be placed against the wall are actually placed a few steps away from it.

I know it's ridiculous, but this just won't give me any peace! Can anyone enlighten me? :s

22 Replies

  • "GrumpyGlowfish;c-18107226" wrote:
    The community builders are actually not allowed to use MOO in the builds that end up in the game, and there are other rules they have to follow as well, as explained in their videos, but some try anyway and get away with it. In this case, however, the builder didn't use MOO in these rooms because, as I said in my above post, if you look at the rooms in their default state, nothing is placed against the walls that don't allow it.


    That was a hard rule, but both there are obvious examples in both Snowy Escape and Eco Lifestyle for example where there is no possible way to put objects the way they are without MOO.
  • "Beardedgeek;c-18107576" wrote:
    "GrumpyGlowfish;c-18107226" wrote:
    The community builders are actually not allowed to use MOO in the builds that end up in the game, and there are other rules they have to follow as well, as explained in their videos, but some try anyway and get away with it. In this case, however, the builder didn't use MOO in these rooms because, as I said in my above post, if you look at the rooms in their default state, nothing is placed against the walls that don't allow it.


    That was a hard rule, but both there are obvious examples in both Snowy Escape and Eco Lifestyle for example where there is no possible way to put objects the way they are without MOO.

    I'm not disagreeing with that, just with your earlier statement that they were allowed to use MOO in official builds. They weren't supposed to, some just did it anyway. I also agree that the use of MOO to a point where it interferes with functionality is a bad thing, but I'm not sure why you view this particular build as an example of that, because MOO is not what's causing the problem here. It's the equally annoying, new can of worms called platforms.


    "lori171957;c-18107428" wrote:
    The reason you can't place the bed next to the wall is because there is a platform on the other side {the flat roof}. If you click on it and lower the platform, you can then place your bed. And it doesn't really make any difference to the house.

    I know, thanks. Crocobaura already suggested that and it worked.


    This is what the room looks like now:

    https://abload.de/img/jillszimmer1bjys.jpg

    Thank you all for helping me solve this problem. It would have been a shame if I couldn't have used that wall, and I didn't want to resort to MOO. The only "cheat" I used was ALT placement for the little plant between the bed and the wardrobe.

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