6 years ago
The Future of World Sizes
https://youtu.be/SKzjiiox0Fk?t=495
In this video from 2019, SimguruLindsday talks about the trend of TS4 worlds getting increasingly smaller over time. She explains that it’s a mixture of prioritization and performance concerns. She says they ‘of course want to make the worlds as big as possible', but ‘we’re trying to balance that with what we know we may wanna do down the line so that we don’t sort of do too much of it upfront and then make the game kinda just fall apart.’
I think it’s interesting to think about the future of the world sizes. Does she mean that the team would ship some smaller worlds with a couple of EPS and GPS, so that a particular pack in the future can have a larger world again?
Even though I think the world sizes are often way too small, I kind of hope that’s true. For example: if the Sims team knew that there’d be a farming expansion coming up that would need larger lots for farms and farmland, they could knowingly size down the worlds of, say, Glimmerbrook and Evergreen Harbor to save space for the pack that would come after that.
I wonder if we’ll ever get a 20+ lot world again. What do you think? I think it’d be unfair to sell smaller worlds for the same prices. There’d have to be huge gameplay features with every pack to make up for that.
In this video from 2019, SimguruLindsday talks about the trend of TS4 worlds getting increasingly smaller over time. She explains that it’s a mixture of prioritization and performance concerns. She says they ‘of course want to make the worlds as big as possible', but ‘we’re trying to balance that with what we know we may wanna do down the line so that we don’t sort of do too much of it upfront and then make the game kinda just fall apart.’
I think it’s interesting to think about the future of the world sizes. Does she mean that the team would ship some smaller worlds with a couple of EPS and GPS, so that a particular pack in the future can have a larger world again?
Even though I think the world sizes are often way too small, I kind of hope that’s true. For example: if the Sims team knew that there’d be a farming expansion coming up that would need larger lots for farms and farmland, they could knowingly size down the worlds of, say, Glimmerbrook and Evergreen Harbor to save space for the pack that would come after that.
I wonder if we’ll ever get a 20+ lot world again. What do you think? I think it’d be unfair to sell smaller worlds for the same prices. There’d have to be huge gameplay features with every pack to make up for that.