Forum Discussion
"83bienchen;c-17845083" wrote:
Adding the base functionality of the calendar to the base game will allow them to add on it with each pack. Maybe we'll be able to see when the festivals occur in the future. I'm all in for that.
I highly doubt that it means everyone will get holidays or weather for free just because you can see those in the calendar.
If they added festivals to the calendar, I'd be so happy. I hope that includes the IL events. That'd be one mod I could get rid of!- I can see why some people would think it doesn’t make sense to add the calendar to base game because the packs that utilize it are doing fine both with it and without it.
For example, unless they’re base game or Seasons events, things like the Talent Showcase and Premiere Night are cross-pack integrated into the calendar (someone can correct me if I’m wrong here). Birthdays and work and school days are base game integrated into the calendar. But they still occur without the use of the calendar; the calendar just makes it more convenient to know when they occur.
If the next pack requires the calendar then that pack should have either been designed to work effectively without it or within the infrastructure of the seasons calendar, or give it its own calendar that can then be combined into the seasons calendar. Expansion and integration. That’s what all of these packs should be focusing on. An expansion pack’s job is to expand the game. Seasons expanded the game in its inclusion of a calendar that made it easier to conceptualize time in the game. If seasons isn’t in the game, then this particular role of expansion should just be absent.
Maybe next time around, EA should think a little harder on the things they want to include in the base game before they start cranking out packs and then realize they’ve shot themselves in the foot. They did that with introducing vacations early on and then making every world capable of having vacation lots later on. Suddenly Outdoor Retreat isn’t about the novelty of a vacation, but the novelty of the world and the theme (woodsy cabin-esque) itself. They continue to create foundations early on as if that is a one time thing, then later on make it less special when they change its inherent novelty, causing the one unique foundation to become mere confetti.
This has nothing to do with if players think it’s fine or not fine that they had to pay for something that’s now made available to others who haven’t paid for it. It’s really to do with EA’s poor future planning. - IF they even do it, I won't mind either.
I still am not sure will it even happen.. after all the "basegame" the gurus are playing in live streams, to me, most likely is not the SAME "base game " we have.. I am actually sure of it that it is not :)
I must of missed where it was said for sure :) - @Elluelluellu I had a similar thought. What if it was just a mistake? Usually they play in streams with just the base game and what ever pack they're showcasing installed. Could they have accidentally left Seasons installed and that's the only reason the calendar is showing up? I didn't watch the livestream myself, so I don't know if anything was said for sure whether or not they were only using base game to show off the new patch/update features. If it was indeed mentioned, disregard and nevermind. :)
- @Ellupelluellu and @Karababy52
I didn’t watch the livestream either, however some of the seasons UI is not on the overall UI. The calendar is there, but the weather or seasons information is not. If Seasons were installed, they’d be there.
Unless Seasons was installed and there was a UI glitch. But otherwise, there’s no reason why part of the Seasons UI would be there but not the rest if Seasons were installed. - @NationalPokedex Ah, okay, that makes sense. Thanks for the clarification! :)
"catloverplayer;c-17845652" wrote:
"NationalPokedex;c-17845574" wrote:
I can see why some people would think it doesn’t make sense to add the calendar to base game because the packs that utilize it are doing fine both with it and without it.
For example, unless they’re base game or Seasons events, things like the Talent Showcase and Premiere Night are cross-pack integrated into the calendar (someone can correct me if I’m wrong here). Birthdays and work and school days are base game integrated into the calendar. But they still occur without the use of the calendar; the calendar just makes it more convenient to know when they occur.
If the next pack requires the calendar then that pack should have either been designed to work effectively without it or within the infrastructure of the seasons calendar, or give it its own calendar that can then be combined into the seasons calendar. Expansion and integration. That’s what all of these packs should be focusing on. An expansion pack’s job is to expand the game. Seasons expanded the game in its inclusion of a calendar that made it easier to conceptualize time in the game. If seasons isn’t in the game, then this particular role of expansion should just be absent.
Maybe next time around, EA should think a little harder on the things they want to include in the base game before they start cranking out packs and then realize they’ve shot themselves in the foot. They did that with introducing vacations early on and then making every world capable of having vacation lots later on. Suddenly Outdoor Retreat isn’t about the novelty of a vacation, but the novelty of the world and the theme (woodsy cabin-esque) itself. They continue to create foundations early on as if that is a one time thing, then later on make it less special when they change its inherent novelty, causing the one unique foundation to become mere confetti.
This has nothing to do with if players think it’s fine or not fine that they had to pay for something that’s now made available to others who haven’t paid for it. It’s really to do with EA’s poor future planning.
Yes but in Granite Falls you can't live there you can just vacation there. Same with Selvadarado.
That's why I said that the novelty of vacation as a feature has been removed. Now the novelty is the world. If one of Outdoor Retreat's selling points wasn’t the concept of vacation itself, then it would have been added before that pack came out or every other world would have been vacation accessible at that time. But when OR was released, that pack was sold as being the only way to experience a vacation. It was a novelty. Then, Jungle Adventure and Journey to Batuu gave options for this same mechanic in a different dressing. Every destination world, despite all sharing the vacation feature (and thus making this specific feature redundant -- thus requiring players who bought more than one vacation pack to reconcile with its inherent decline in value at that) were still offering that feature as to what made it separate from other packs. If you only have Jungle Adventure, you are still being given the novelty feature of the vacation mechanic. Now that vacations are accessible anywhere, you are not given the novelty of vacation + the new world of Selvadorada. You are being given Selvadorada itself.
Through their choice to make vacations accessible only to designated destination worlds, EA was saying that at one point in time the value of the vacation-specific pack features were spread out across: vacation mechanic as novelty, vacation world as novelty, CAS, and B/B.
Through their choice to make vacations accessible to all worlds, EA is now saying that the value of those same games are spread across: vacation world as novelty, CAS, and B/B. There is no longer a novelty mechanic for vacation.
I understand that people are fine with things being made accessible to those with just the base game. But, it’s a showcase of how EA changes the value of their products while not changing the actual pricing of them. Whether they care or not, a person who buys OR, or JA today is being charged more for a product than the game was initially valued at upon release because they are receiving fewer features for the same price. Again, it’s not about how a player feels about this, but rather the reality of the ethics of EA as a company. I’m just making an observation about this habit they’ve developed.
Does this make sense?"rudy8292;c-17844939" wrote:
Lol. What's the point of buying packs if they patch in all the selling points of EP's in for free anyway?
I just can't anymore with their plum practices.
What's the point of buying a movie ticket if they just air the movie for free on tv 3 years later?
EA, simultaneously the greediest company that charges too much, but also how dare they give away content for free that I bought 3 years ago.
Who cares? How does it affect you in any way if a calendar, which is most likely just for schedules and not holidays, was made free 3 years after it was introduced?
I wouldn't care if the entire pack was made free. I bought it 3 years ago, I've more than made my moneys worth since then. Somebody else getting something for free 3 years later had absolutely zero effect on me, and to pretend otherwise is silly."filipomel;c-17845274" wrote:
I always felt that the Calendar should be a base game feature, there's so many ways it can be expanded upon besides just creating Holidays and scheduling events.
I agree, already in my head I'm thinking they can regulate how often the San Myshuno/Mount Komorebi festivals take place rather than getting a random prompt.
Getting overly hopeful but maybe they could use the calendar to sort out the Sulani Festivals and actually add content to Island Living?- DomainGoat90New Spectator
"Zeldaboy180;c-17845689" wrote:
"rudy8292;c-17844939" wrote:
Lol. What's the point of buying packs if they patch in all the selling points of EP's in for free anyway?
I just can't anymore with their plum practices.
What's the point of buying a movie ticket if they just air the movie for free on tv 3 years later?
EA, simultaneously the greediest company that charges too much, but also how dare they give away content for free that I bought 3 years ago.
Who cares? How does it affect you in any way if a calendar, which is most likely just for schedules and not holidays, was made free 3 years after it was introduced?
I wouldn't care if the entire pack was made free. I bought it 3 years ago, I've more than made my moneys worth since then. Somebody else getting something for free 3 years later had absolutely zero effect on me, and to pretend otherwise is silly.
It's not because of the calendar only. They did this with objects and hairstyles in the past too. It's the idea of them 'giving away' content people paid for. Not because it is ''just a calendar''... Where does it stop?
If this thing was supposed to be Base Game, they should have patched it in immediately for free for everyone, and not use it as a marketing feature for the Seasons EP itself imo.
Fine you don't mind, but I surely do.
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