Forum Discussion
3 years ago
I never added my own answer and I selected the wrong option! Mine is this:
I neither like the execution and its aim - Its not something I want and the executions has been unsatisfactory
A complicated answer. I love diversity in culture, and I would like as many people to customize as much as they want to. What I don't like is the critical, exacting way sometimes this is done or too closely related to real life that people take additions or subtractions very personally. It being more generic is the way to go. Of course I do want some things to take inspiration from real life (for example I'm always an advocate for more coily/black hair added and I'd really love a Chinese inspired world) and some things from real life should be represented in-game, but I don't want it to be a competition. And if you will say you're inclusive, be inclusive to everyone. Not just who you want to be inclusive to. And let Simmers decide how they'll play their own game. Keep things "Sim" related to keep it off real world topics, social issues or political issues. Just take inspiration. Or if it is to be more literal, let simmers influence how literal it is in their game.
I'd personally really love a "Culture" tool. Imagine if you can create your own world/neighborhood and design it's culture, climate, and so on.
You can choose way sims greet eachother - do they kiss on cheek? Wave? Bow? Do a chicken dance?
Do they follow a faith? - if yes, do Sims read from a holy book? Do they visit special lots? Would they pray? Dance? etc
Do they have a traditional wear - what does it look like? You get to design it! Add in your own textures, patterns, shapes etc using presets or downloaded ones.
What celebrations do they recognize? What is the culture's favorite foods? etc
Using a big system like this, and your sim can be apart of that cultural and others if you choose to, could be so huge. There are systems like this in other games (Like the rimworld ideology update, can be mixed with serious or silly things). You can design how your world behaves and acts.
But besides things like that, I think for myself Sims 4 is not a game designed for me. I really need personality to be huge in a Sims game for me and it's just not like that for Sims 4. I tried to get a #FixThePersonalities started but didn't go anywhere and I don't think they'll ever fully change the system. That's my hangup for Sims 4 so I can never spend the time on it I do on other games. I think they should focus on bringing main systems and gameplay that people have wanted, then maybe focus on identities/rep.
I neither like the execution and its aim - Its not something I want and the executions has been unsatisfactory
A complicated answer. I love diversity in culture, and I would like as many people to customize as much as they want to. What I don't like is the critical, exacting way sometimes this is done or too closely related to real life that people take additions or subtractions very personally. It being more generic is the way to go. Of course I do want some things to take inspiration from real life (for example I'm always an advocate for more coily/black hair added and I'd really love a Chinese inspired world) and some things from real life should be represented in-game, but I don't want it to be a competition. And if you will say you're inclusive, be inclusive to everyone. Not just who you want to be inclusive to. And let Simmers decide how they'll play their own game. Keep things "Sim" related to keep it off real world topics, social issues or political issues. Just take inspiration. Or if it is to be more literal, let simmers influence how literal it is in their game.
I'd personally really love a "Culture" tool. Imagine if you can create your own world/neighborhood and design it's culture, climate, and so on.
You can choose way sims greet eachother - do they kiss on cheek? Wave? Bow? Do a chicken dance?
Do they follow a faith? - if yes, do Sims read from a holy book? Do they visit special lots? Would they pray? Dance? etc
Do they have a traditional wear - what does it look like? You get to design it! Add in your own textures, patterns, shapes etc using presets or downloaded ones.
What celebrations do they recognize? What is the culture's favorite foods? etc
Using a big system like this, and your sim can be apart of that cultural and others if you choose to, could be so huge. There are systems like this in other games (Like the rimworld ideology update, can be mixed with serious or silly things). You can design how your world behaves and acts.
But besides things like that, I think for myself Sims 4 is not a game designed for me. I really need personality to be huge in a Sims game for me and it's just not like that for Sims 4. I tried to get a #FixThePersonalities started but didn't go anywhere and I don't think they'll ever fully change the system. That's my hangup for Sims 4 so I can never spend the time on it I do on other games. I think they should focus on bringing main systems and gameplay that people have wanted, then maybe focus on identities/rep.
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