*sigh* another event at the release of a DLC. 😞 I really wish we wouldn't always get them together. This is the fourth EP who's released a squized into the time frame of an event. For those who only have limited time to play it's stressful to do the fomo driven obligatory event tasks and sacrifice the short time in which a DLC is 'fresh'
This time the event rewards seem rather dull. Looks like there will be another trait or aspiration that will become forever unobtainable to players who miss the event. Locking gameplay behind events just feels wrong.
With every event the moment that I will cast aside this game comes a step closer. What wrong with a sandbox game that we can play at our own convenience? Why add in tasks on a timer and punish those who don't keep up by making sure they never get the gameplay of the event? I have passed the phase where I am angry. I'm just getting tired and sad of these events now.