"Cinebar;c-15740065" wrote:
"Mchap353;c-15739733" wrote:
Who cares about this outdated news. The main thing for me is that EA are now finding success with the current game and running with it for the foreseeable future. Poor Patrick Kelly
(whoever he is) is unlikely to be trusted by any large game manufacturer in the future.
There was fake news about another likely Sims rival a little while ago and that looked quite viable too until debunked.
I don't think anyone cares but Erpe about the old news we have all read/heard about TS4 was Olympus/Icarus projects. Or one or the other. What we care about is can this game survive past 2018 which is the usual four years. Considering Maxis history I sort of doubt it goes past Sept. 2018.
There were only 4 years between the Sims 1 basegame and the Sims 2 basegame and the reason most likely was that TS1 wasn't prepared to have expansions at all but got them anyway because sales numbers became many times higher than EA had expected for a game which only was an experimental sidegame to the SimCity games. But since then there have always been 5 years between the basegames ;)
I don't care about Olympus btw - only about the misunderstanding that Olympus in any way was the reason for the simplifications in TS4. IMO TS4 instead clearly was simplified for 2 other reasons:
1. EA has now seen that SPs and stuff sell just as well as bigs with a lot of gameplay even though stuff is much cheaper to make than new gameplay is.
2. The Sims games are still mainly targeted at the youngest teens who need simple gameplay and a lot of new things added all the time to keep their interest. (Jasmine Holiday and the challenges were added for the same reason.)