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7 years ago
"TS1299;c-16728611" wrote:
a overhauled personality system where the main priority of sims decision autonoumusly are based first on the Traits rather than emotion, An Aspiration system where the goals are not specific, A proper memories system that affects a sims behavior, and an emotion system that dosen't overpower traits. I"ll also go to the fact that a sim has many interest in their life, such as skills, and while this might sound like sims 2, Wants and Fears. Its the deepest system they ever introduced in the franchise. It needs a big debut if they want depth for sims in The Sims 4
I absolutely love this. The memories sounds like a great idea. I want Sims to remember things. Perhaps they had a grudge in the past? Or a nasty encounter that will affect their mood when they see the culprit sim, say, a few days later? It would make them more...well, human in a way. Our Sims seem to forgive far too easily. Maybe they made a childhood enemy and but they eventually became friends, but they will always remember they were once enemies? It would be so great for story building.
I confess this is what I thought the Sims 4 would be when it was first advertised. I was quite disappointed.
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