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7 years ago
"stilljustme2;c-16730439" wrote:
I do like the idea of banks, though maybe not as detailed in the original post. I'd especially like the ability to split money between household members -- you'd have the base household account then every member would have their own portion. It would make part-time jobs for teens a lot more meaningful -- they could save money for their own place or the eventual University experience. Right now, you could have a teen who takes up programming in their spare time, make a few thousand Simoleons making apps or doing freelance work, but when they move out they lose that money and are stuck with the base §20K. Or you have a roommate, the roommate gets married and you get kicked out with all the money you earned lost (and even the goodies you earned in career rewards get left behind so you have to buy them all oover again). Or the roommate moves out and you get all his/her money and stuff.
I was trying to keep it simpler by having the banking system be based mainly on two things: household income and property value ... it doesn't bother calculating expenditures and try to account for circumstantial changes (Debt to income, credit etc.,). Furthermore, it's not looking beyond 7 days of reported income (which is usually the default of many in-game features, like seasonal changes.). Plus broadening functions that already exist in the game. Markup Rates and Financial Statements came with Get to Work EP.
Anyways ..
I love your idea of individual wallets for sims. That would bring with it entirely new interactions, like giving children allowances. Very Nice.
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