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Beardedgeek72
5 years agoNew Spectator
Spoiler
"Scobre;c-17455131" wrote:"Sk8rblaze;c-17454011" wrote:
And they also cram their games with a ton of small details and surprises without making a huge ordeal about it.
For instance, in AC, I was shocked to see that placing a fan powered on within a house interior would actually move many other objects when the fan faces them, such as plants and clothes. And this is a Nintendo life sim on a console with less power than a PS4/Xbox One. The Sims 4 doesn’t even have hair physics, whereas The Sims 2 (2005!!) does, lol. It really opens your eyes on how much this series has stagnated; it doesn’t look to bring this genre forward in any capacity. Instead, they’re more focused on cherry picking content from previous expansion packs to put in separate $10 dollar stuff packs.
And all that “money” Maxis has from The Sims 4 being “best selling”? It definitely goes right back into the game, right?
https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQSzc2fYqXSfhl7pVcehFojgRzLJPxYcK-F9tH9m_pl4tKVKk0M&usqp=CAU
It’s just beyond disappointing at a certain point.
I love that detail. Watch hair blow in the wind outside is really neat too and while I am running. Sims 2 did have some cool hair physics too. The windows would open too and Sims would actually open drawers in cabinets. It is little details like that which really matter in a simulation game. Cherry picking is a good description and even to that effect it generally is a lesser version of previous themes too. Sims 4 Cats and Dogs was probably one of the biggest disappointments game play wise. True they left control to the Sims like Sims 2 but the detail in game play just isn't there. Just having the "fluffy" animals is boring. Why Animal Crossing is nice too is it is a lot more diverse in animals. I miss real neighborhood animals and town people isn't of cheap effects like that squirrel. Some other great examples:
https://i.redd.it/w2dwv0llunx31.jpg
https://i.redd.it/vz4fdm636vv21.jpg
https://pbs.twimg.com/media/EBK5ZMrXoAEmJxb.png
The decoration birds look better:
https://i.redd.it/xdorgc3fuio01.jpg
The low poly look of the transportation cars:
https://thumbs.modthesims2.com/img/8/9/9/1/6/3/4/MTS_TwistedMexi-1460238-tm-vehicles.jpg
City Living is one of the worst graphically. The people are just scary close up:
https://i.imgur.com/ReUuwOO.jpg
https://i.redd.it/2ish85e5wuc11.png
They brought it forward to other packs like Cats and Dogs too:
https://i.redd.it/jzdwc3fcfz231.png
Makes me think of this game, Totally Accurate Battle Simulator, an early access game.
https://assets1.ignimgs.com/thumbs/userUploaded/2019/4/3/tabs-br2-1554328715863.jpg
The wallpaper and flooring in Animal Crossing really shocked me in a very good way of how far gaming has come:
https://www.youtube.com/watch?v=F2Xw_eVtfAQ
Question: The birds I get, but things like the cars and the people? Since you never actually get close to them it doesn't matter. There is absolutely no reason to waste resources on something you will never see.
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