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Beardedgeek72
5 years agoNew Spectator
"Felicity;c-17388449" wrote:"Simmingal;c-17388442" wrote:"SageRainWillow;c-17388429" wrote:
The Sims Online in a nutshell: People would spell out offensive words in their houses' roofs so everyone could see it from the neighborhood screen. If you went anywhere... or sometimes while standing in your own house... someone would walk up to you and slap you. Or there was this piledriver move they would do on you.
Skills would decay. Raise one skill, another one on the pie chart would decay faster. So you could never keep your skills at 10. Money was impossible to make, but you could buy it in the cash shop! The most fun were the jamming parties. Some houses would set up a bunch of canning stations and everyone would jam. Sometimes there were contests. Overall, it was boring, annoying, and the people were awful.
EA CEO: Yes I want exactly that! Let's do it again!
That could be why, tbh, that they were so loath to get rid of the brothels and such. Sims online brought the predators and the ones who like to make money off them into the fold, but they probably also spent a lot of money in the in game store.
In the immortal words of any teenager on TV for the last 40 years: "Duh!".
It's the same problem in all online games. "Do we ban the people being offensive but pay us, or do we let them be and drive away those who are not, and are not?". Unless people get true predatory or VERY offensive the decision tend to land on... "OOh look shiny moneys!".
(That is the one thing that helps competitive shooters, at least. Because the pro scene tend to have enough money in it that the have to keep it clean).
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