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juliem_1986's avatar
4 years ago

Townies Hookups.....

Not sure how to title this but before when I played the Sims, the townies etc would be able to get married and have babies, etc. Now I don't really see that happening. Is there a mod for that? It happens in a YouTuber I watch all the time and even with her extended family members. My Sim's brother has never done anything. Is it a glitch or did they fix it? If there is a mod for that what is it? I kind of miss having all that. I've been playing the same family for 3 generations now so I figured something was bound to happen, but it hasn't.

9 Replies

  • MC Command Center (MCCC) is the mod that most of us use which causes townies to marry, have babies, etc. Odds are strongly in favor of that being the mod which the YouTuber you watch uses. I doubt there are many simmers who do use mods who do not use it.

    It will happen without any mods installed, based on how you answer their questions when sims you know call and ask you if they should hook up, expand their family, etc. That's party of the new "My neighborhood stories" feature (unless you have that turned off in your options), but it won't happen nearly with the frequency that MCCC does it. MCCC is also fully customizable, so you can adjust it to suit your preferences.

    I think the only downside of MCCC is that it is so customizable it can be a bit overwhelming to wrap your head around all the options when you first start using it.
  • Oh ok I didn’t know the mccc was that involved. But she does use that a lot. So I bet she has it set up somehow. She has the link for the one she uses. So I think I’ll download it. Cause it’s fun all the things that happen in her game. Makes it more realistic.



    "Stormkeep;c-18066305" wrote:
    MC Command Center (MCCC) is the mod that most of us use which causes townies to marry, have babies, etc. Odds are strongly in favor of that being the mod which the YouTuber you watch uses. I doubt there are many simmers who do use mods who do not use it.

    It will happen without any mods installed, based on how you answer their questions when sims you know call and ask you if they should hook up, expand their family, etc. That's party of the new "My neighborhood stories" feature (unless you have that turned off in your options), but it won't happen nearly with the frequency that MCCC does it. MCCC is also fully customizable, so you can adjust it to suit your preferences.

    I think the only downside of MCCC is that it is so customizable it can be a bit overwhelming to wrap your head around all the options when you first start using it.


  • @wylmite1986 I started using MCCC about a few weeks ago, and I strongly recommend giving it a try if you'd like your Townies to live more interesting lives. @Stormkeep is right; it takes time and effort to learn how to use MCCC well. My daughter and I have had some funny things happen in "throwaway" saves we've created while we try different things with MCCC.

    We now have Townies marrying, having nooboos, and breaking up. And you can adjust the settings to create the amount of relationship drama you'd like to see.

    At the same time, I've also used the Neighborhood Stories feature to add depth to the lives of Sims my main character has encountered in the game. He has encouraged couples to have babies and advised countless friends to hang out with other people, change careers, or do other "everyday" things.
  • Darkovika's avatar
    Darkovika
    Seasoned Rookie
    4 years ago
    It's already been said, but MCCC for sure! I've seen some hilarious stuff happen with that mod installed. Caleb Vatore is a funny one to keep an eye on- dude practically family hops lmao. I haven't even messed with the settings if I'm honest- only thing I recommend is that if you have households you're eventually going to integrate into a story, MARK THEM PLAYED. MCCC won't mess with "played" households- I found this out the hard way. I had set up about eight different households, and when I finally got started bringing them all together, it was only to find out three of the households had completely moved apart and married three different times. One of the sims my other sim was supposed to marry had like four kids.

    It was triply weird and funny because they were all Kingdom Hearts sims, so if you know the game, imagine Axel from Kingdom Hearts with like... kids from three different marriages lmao.
  • "MoonlightGraham;c-18067098" wrote:
    At the same time, I've also used the Neighborhood Stories feature to add depth to the lives of Sims my main character has encountered in the game. He has encouraged couples to have babies and advised countless friends to hang out with other people, change careers, or do other "everyday" things.


    @MoonlightGraham - can I ask how this has been working out for you, especially the thing about having friends of your sim(s) hang out with other friends? See I adore the randomly generated townies and my sims often know a bunch of them and I would really like for them to also know each other, so I’ve jumped at pretty much every chance I’ve gotten to encourage them to hang out with someone whenever they’ve called my sim for advise. Now if I ask them how they feel about this other sim that they have hung out with within about one sim day after they have called my sim back to say what a wonderful time they’ve had together, then they’ll answer that they think so and so is really cool. However, if I ask them about three sim days later, they’ll reply that they’ve never heard of this particular sim. So it almost feels rather pointless for my sim to try to have them become friends if it doesn’t stick. Yet I keep trying.

    @wylmite1986 - I hope you’ll forgive me for slightly derailing your thread ?
  • @Greyling, The best way I've found to get sim friends to know each other is to regularly host events where you invite those friends, so that they spend time socializing with each other. The feature that does it for neighborhood stories doesn't seem to add the relationship bits at all, at least on the ones I have followed up to look at. Either that or it's such a small amount that relationship culling axes it before I ever looked.

    Clubs are also very useful for this, if you put them all in a club and associate the club hangout with a lot type which you regularly visit with your sims then those friends in that club will regularly gather at those locations even without your intervention. The played sims don't need to be in the club for this, just all the unplayed ones who you want to stay friendly. Set socialization as one of the club activities, visit their hangout lot type, and those sims will become friends on their own.

    Speaking of relationship culling, if you use MCCC you may wish to tone down the rate of both relationship culling and relationship decay if it is important to you that your Sim's friends be friends with each other as well. Sims that are not played just don't socialize enough to maintain many close relationships with other unplayed Sims with the game's default for those.
  • @Greyling I discovered the same things you did when NPCs hang out on my Sim's recommendation. They don't tend to follow up on their initial connection, unless you do as @Stormkeep suggested and bring them together for social events.

    @Stormkeep, your idea about using the Club feature to help NPCs develop closer relationships is a great one. I'm going to give that a try, because my current "fave save" has several groups of NPCs whom I like to see hanging out. I've used cheats to add friendship points to these groups, but I'd rather have it happen more organically.
  • @MoonlightGraham I use clubs SO MUCH, I figure it's just a matter of time before I hit whatever upper limit there is on how many clubs you can have.

    Gotta give credit to this community for that idea though, I didn't use them hardly at all up until a month ago when several people here suggested it for rotational play, so that played families are seen hanging out when you are playing other families.

    I ended up not using it hardly at all for what they had suggested...but I use it like crazy now for unplayed Sims because I noticed just how effective it was at not just getting unplayed sims to hangout, but also to get them to do specific activities on the various lot types. I now have clubs for...literally everything, and every lot type has several different clubs associated with it.
    I'm even making a wedding crashers club for wedding venues. :lol:
  • @MoonlightGraham @Stormkeep - thank you both ?

    Too bad the neighborhood stories don’t seem to have any effect on getting one’s unplayed sims to know each other better. I was really hoping that it would. I agree that it could very well be the relationship culling that causes it or they simply don’t gain enough friendship points from hanging out via the phone prompts for it to last for very long no matter how great a time they’ve had together. Have you actually ever had them tell you they had a bad time and then gain a (short time) negative relationship?

    My sim has children now so she hasn’t been hosting as many events as previously, but even then I’m not sure if it had any lasting effects even though the group of her closest friends would see each other pretty regularly.

    As for using clubs that’s a neat idea that I’ll definitely try out. I currently have a club for my sim, and her eldest daughter has a club for school. With regards to my sim’s club, the club members will say that they think the other members are really cool when asked during club meetings, but outside club gatherings they’ll claim not to be acquainted with each other. In terms of my sim’s daughter’s club, the members, who are siblings, will of course admit that they know each other, but as for the club members, who are not related to any of the others, more often than not even during club meetings they as well as the other club members will claim not to know each other despite them meeting up almost every single afternoon.

    However, I’ll try to set up some clubs just for my sim’s friends in different areas and see if that might help them build a bit of friendship on their own. Like MoonlightGraham, I also prefer if it happens organically and would rather not have to cheat their relationships. I don’t have MCCC as I’m trying to keep my game free of mods until Sims 4 is completely done, though I have been eyeing the slow dance mod for quite some time so I might just end up joining the dark side sooner than planned ?

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