Chojrak75321
7 years agoSeasoned Novice
Travel oriented spin-off
Many simmers love to explore tombs, new worlds in Sims 3, or vacation themed places like in The Sims 2 Bon Voyage.
I was thinking that these 3 ingredients would make a great game. It surely wouldn't be like any previous The Sims game, but it would be nice spin-off like The Sims Medieval or The Sims Castaway Stories.
Some of my ideas for this game:
Now, I know these sounds a little bit weird, but come on... We have already 4 parts of game, that are focused mostly on getting rich, building a huge mansion, surround your sims with luxury, and so on. This is not everyone's goal. Let's try to break out of this consumptionistic circle.
This game could be like National Geographic and Tomb Raider in one. Games in you can explore tombs usually end after you grab treasure, kill boss, or escape monsters. Life simulator with possibility to explore tombs, discovering and caring about local environments and maintaining traditions, would not only arouse curiosity in foreign cultures in people, but also give some adrenaline while exploring tombs. Also social bonding aspect would learn a lot, especially kids. It's better idea than creating another game which is focused on surrounding your sims by material goods, which is clearly visible especially in picture-perfect-obsessed Sims 4.
I guess if worlds would be small, it would be not difficult for EA to create game like that.
What do you think about this idea? Would you play it?
Have you more ideas of what it would look like?
I was thinking that these 3 ingredients would make a great game. It surely wouldn't be like any previous The Sims game, but it would be nice spin-off like The Sims Medieval or The Sims Castaway Stories.
Some of my ideas for this game:
- more worlds from different continents, not only USA like. For example, Venice-styled town with canals, Inuit-styled settlement, Chille-styled small town high in the mountains with goats at hills, Myanmar settlement with golden tiled temple, some settlement in Nepal with monastery with made-up religion similiar to buddism or something, etc.
- every world would has unique habits, traditions, clothes. Sims in every settlement would maintain traditions by organizing some rites, ceremonies, etc.
- game would be focused on discovering local habits and traditions by sims which freshly arrived in that area. After they adapt in that environment and get locals' trust, they would maintain traditions too.
- worlds would be small but open, and with possibility to change terrain in some way and creating own world with it's own culture and history.
- in every world would be something more like a settlement, than a town or city.
- it would be possible to travel/move to another world
- if you gain locals' trust, they may give you key to some tomb or temple
- If this game would has expansion packs, some of worlds in them would be more focused on discovering tombs, some of them would be more vacation-relax like, and some of them would be focused on caring about traditions.
- a lot of ethnic and oriental patterns which could be colour-customisated.
Now, I know these sounds a little bit weird, but come on... We have already 4 parts of game, that are focused mostly on getting rich, building a huge mansion, surround your sims with luxury, and so on. This is not everyone's goal. Let's try to break out of this consumptionistic circle.
This game could be like National Geographic and Tomb Raider in one. Games in you can explore tombs usually end after you grab treasure, kill boss, or escape monsters. Life simulator with possibility to explore tombs, discovering and caring about local environments and maintaining traditions, would not only arouse curiosity in foreign cultures in people, but also give some adrenaline while exploring tombs. Also social bonding aspect would learn a lot, especially kids. It's better idea than creating another game which is focused on surrounding your sims by material goods, which is clearly visible especially in picture-perfect-obsessed Sims 4.
I guess if worlds would be small, it would be not difficult for EA to create game like that.
What do you think about this idea? Would you play it?
Have you more ideas of what it would look like?