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nordling90's avatar
6 years ago

Tweak for stuttering

Hello, I just thought I'd share a little something I've discovered in regards to stuttering and simquality.
I suspected it had to do with having to load LODS and texturesizes on the fly all the time as we move the camera so I edited the graphicsrules and removed all the LOD levels so it always shows the highest one at all times. I did this for all objects too so no pop ins whatsoever and also better performance whereas before I had stuttering at all times.
I can't believe this myself but it took away all the stuttering in my game and now I have beyond ultra settings.

I changed some line into these:

prop $ConfigGroup NormalMapDistanceDropScale -0.0

prop $ConfigGroup ObjectLODBias "0.0"

prop $ConfigGroup RenderSimLODDistances "1000, 1000, 1000, 1000"

prop $ConfigGroup RenderSimTextureSizes "2048, 2048, 2048, 2048"


This has removed all my camera stutter!
I suspected there was something messed up with the LOD system in the engine and I was right. No more stutter! After 4 years I can finally play the game without stutter galore.

Try this and report back.

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