"So_Money;c-17718777" wrote:
1. They need to scrap Dine Out and start over.
2. Certain aspects of Get Famous need a lot of love. Mainly Del Sol Valley and some of the more annoying “features”.
3. Outdoor Retreat is really old now and seems lacking. It needs expanding in all areas.
Honorable mention: Get To Work. For an expansion pack, it’s incredibly limited in its appeal. There aren’t a lot of reasons to own it, honestly.
I think they need to scrap Get Famous. The only thing good about it is an extra world to build in, The Fame mod is far superior to Get Famous. I usually disable the pack and use the mod.
Outdoor retrat is salvagable.
My first choice would be The Realm of Magic and keep in mind I love this Game Pack a lot. Magic has zero consequences. There should be some kind of consequences for a Spellcaster using magic, Vampires have weakness they are required to choose when giving them strengths when they gain power. Yet Magic has zero random buffs, zero consequences, no problems like earning personality traits like inanity, memory loss, etc and this is one of the main things and biggest pet peeve I have with the pack. Also our sims should be able to discover new schools of magic and new spells for that school of magic. For example I should be able to create a sage and school for Ancient Magic and it be a separate chapter in a spellcaster's spellbook as a new school of magic. If a player wishes to have their sim become a Sage of a new school/discipline of magic they should have that option as an aspiration. I would like Simeon giving a lecture on ethics because of the nature of Practical Magic. It would seem like it would be a part of his personality. Comparing Untamed Magic and Practical Magic is like comparing Right Handed Path and Left Handed Path traditions. Morgyn would be Left Handed Path while Simeon would be Right Handed Path. However, Simeon though Right Handed Path in his tradition should have defensive and warior based magic like communication with electronics and machines kind of Adeptus Mechanicus Sims style. He should be able to use magic "to ease the machine's pain" He should be able to "bless" any machine or electronic. He should be able to control any electronic or machine with magic. Because of his high programming skills, logic and other geeky qualities it should affect what only he can do as The Sage of Practical Magic. Some spells he would not teach even to his best students who have mastered every spell in that school of Practical Magic because only The Sage Practical Magic or retired Sage of Practical Magic would know those spells. I would love se Simeon especially improved of The Three Sages. Morgyn could use some fine tuning but his magic should have things like magical "addiction" and erratic behaviour as his price for using and even mastering untamed magic. Maybe that type of magic has affected him in ways we as players have yet to see. I would really love to see magic improved.
There should be more schools of Magic. Not just custom Sages who have custom spells added any of the existing schools of magic. Though I don't want my sim to be a Sage I would like the option to have my sim being a spellcaster learning old magic that has been lost and discoving a new school of magic.
For these reasons Realm of Magic (though one of my favourite and most used packs) needs to be reworked, updated and greatly improved.