DaniRose2143
2 years agoHero
What causes walls to disappear in live mode even when full walls are selected?
I have this great community lot I found on the gallery but it, and others I've found recently have this weird glitch. If I stay zoomed out and keep the camera tilted down all of the walls are fully visible...
https://i.imgur.com/eF0ZQhi.png
...but if I tilt the camera down even slightly the walls disappear entirely...
https://i.imgur.com/5Jy6pgi.png
I'm use the Sims 3 camera, but this happens even if I use the Sims 4 camera. I have the floor up selector all the way up to the top floor, but like the camera it doesn't make any difference which floor I select. I have all graphics options on and maxed out. It doesn't happen with every lot, only large heavily detailed community lots and it's only in live mode. I can work around it by pausing and going into build mode and getting the screenshots of my sims and then go back to live until I'm ready to take another shot.
I'm wondering if there's something in the 'GraphicsRules' file that I can edit to stop the game from doing this. In case that file doesn't sound familiar I play on a Mac so the files in my game folder are a bit different than what PC users see in their games. I'm still hopeful that a fix can be found for this problem so I don't have to use that clunky workaround.
BTW, the lot in question is called Music Festival and it was created by Simproved.
https://i.imgur.com/eF0ZQhi.png
...but if I tilt the camera down even slightly the walls disappear entirely...
https://i.imgur.com/5Jy6pgi.png
I'm use the Sims 3 camera, but this happens even if I use the Sims 4 camera. I have the floor up selector all the way up to the top floor, but like the camera it doesn't make any difference which floor I select. I have all graphics options on and maxed out. It doesn't happen with every lot, only large heavily detailed community lots and it's only in live mode. I can work around it by pausing and going into build mode and getting the screenshots of my sims and then go back to live until I'm ready to take another shot.
I'm wondering if there's something in the 'GraphicsRules' file that I can edit to stop the game from doing this. In case that file doesn't sound familiar I play on a Mac so the files in my game folder are a bit different than what PC users see in their games. I'm still hopeful that a fix can be found for this problem so I don't have to use that clunky workaround.
BTW, the lot in question is called Music Festival and it was created by Simproved.