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DamagedDork's avatar
DamagedDork
Seasoned Vanguard
4 years ago

What is most powerful Occult in the Sims 4? No Mod/cheat and Age is on.

I'm curious, What occult is most useful? Hard to killed? Making easier or harder on other sim due occult's power, so go on? Please Noticed, this is without mod and age is on.

19 Replies

  • It depends. If we are talking who can kill sims then max out vampire with the emotional death ability. One burst of anger once cleared the entire bar in my game. ? If death from fear existed in game, then werewolves would be there as well. Sims are actually noticing werewolves, are terrified when transformation occurs. They never notice vampire actions, except for some drop in relationship when they witness feeding.

    As for immortality werewolves and vamps and also spellcasters can be immortal. Vampires are immortal by default, but they face danger of burning to death unless we get them sun resistance, so I would say nobody is a winner here. I killed Vlad few times that way so here’s that.

    The hardest on other sims are werewolves. I mean in everyday life. Their actions do get reaction from sims not only transformation, but even walking around as a beast. Trying to do diplomacy mostly fails. Even vampires are terrified when faced with rampaging wolf.

    On the other hand sims don’t notice casters except for one reaction to spells and no conversation option follows. They also seems to know by default that someone is a vampire and sort of accept it. Which I always find ridiculous. ?

    Aliens and mermaids, although I love them, are normal sims with abilities added just for fun. Played mermaids few times and never used their abilities. Maybe I changed weather once. It’s just that useful. Aliens have nice ability to wipe out memory and I would say that’s it. So I can’t really put them together with wizards, vampires and wolves.

    Edit: I just realized that immortality for wolves prevents not only aging, but also accidents. They will stay at the current age level forever with aging on.
  • For me it's spell caster. Anyone who can minionize another to clean when they can scruberoo from across the house gets my vote.
  • Spellcasters with Potion of Plentiful Needs are an unstoppable force. Curses aren't nearly frequent enough to not use Potion of Plentiful Needs as often as you want. This lets you power level through Spellcaster ranks and fulfills aspirations that get you the potion of youth to keep you young longer. I actually self-impose rules on spellcasters - if they get cursed, they have to keep it until their next birthday. It's about the only way to have a challenge for a Spellcaster. They're neat characters though and I enjoy them.
  • DamagedDork's avatar
    DamagedDork
    Seasoned Vanguard
    4 years ago
    "Olalla1986;c-18137676" wrote:
    It depends. If we are talking who can kill sims then max out vampire with the emotional death ability. One burst of anger once cleared the entire bar in my game.

    Edit: I just realized that immortality for wolves prevents not only aging, but also accidents. They will stay at the current age level forever with aging on.
    That's what I like to know, would vampire with emotional death ability work on werewolf with immortality perks work or not work? I hadn't chance, it's still too far reach for me to test (I just start new game saved).

    "Kerrigan;c-18137684" wrote:
    Spellcasters with Potion of Plentiful Needs are an unstoppable force. Curses aren't nearly frequent enough to not use Potion of Plentiful Needs as often as you want. This lets you power level through Spellcaster ranks and fulfills aspirations that get you the potion of youth to keep you young longer. I actually self-impose rules on spellcasters - if they get cursed, they have to keep it until their next birthday. It's about the only way to have a challenge for a Spellcaster. They're neat characters though and I enjoy them.

    Potion of plentiful is very nice and useful in early of game, but not unstoppable force because, traits in the Satisfaction reward traits are one unstoppable force, no need to do potion of plentiful over and over again while once you got that couple Traits from Satisfaction Reward Traits. But I'm not sure some might not work on sim vampire like thirst due traits that gave never hungry. In sense, you had to babysit vampire to do thirst, while any other sims with never hungry traits, not worried about fed them.

    Edit: Do Potion of plentiful work on vampire thirst? I wonder that might be easier than drinking from Sim or packs?
  • Spellcaster only because its only occult that can resolve glitched objects off lot via inferniate :lol: otherwise useless tho

    except actually idk if werewolves are able to now too hmm can they eat objects off lot hmmmm
  • Spellcasters because they
    - Have only weaknesses which are easy to manage. They rarely get curses and those are easy to get rid. You have to actively try to get them killed by overload.
    - perks to eliminate their weaknesses instead of getting more weaknesses as they climb in rank. Hex proof eliminates curses altogether. They can make spells always succeed with Practiced Practicality, Mischief Master andTame The Untameable.
    - their potions can be used by other sims.
    - they can use their powers to get rich very quickly (burgliate and copy pasto)
    - they can make the ridiculously cheap potion of plentiful needs and then copy pasto it over and over
    - it is very easy to become a spellcaster. The secret portal is hardly secret and the 'quest' you need to complete is absurdly short. No waiting time like vampires or werewolves. And no effort to become human again either. Just one simple question to a sage.

    Spellcasters are basically the most powerful because they are overpowered and not as balanced as the other two in depth occult, werewolves and vampires. I really enjoy playing spellcasters but I intentionally limit the perks they can use and use a mod to make the potion of plentiful needs less powerful.


    To be honest I am not that interested in who is the most powerful occult. I just want them to be interesting and fun to play.
    Spellcasters are my favourite because they are so magical and whimsical. I am also very happy that they are called spellcasters and not witches. It feels more neutral that way. I also enjoy playing werewolves and mermaids and occasionally even aliens.
  • DamagedDork's avatar
    DamagedDork
    Seasoned Vanguard
    4 years ago
    I do think about it, I think Spellcaster do had great or most influence on other sims, I think with all kind of versatile while rest is specialist to none, more or less.
  • EgonVM's avatar
    EgonVM
    Seasoned Ace
    4 years ago
    Hmm... That is a difficult question... Here's my answer.

    Ghosts... They are already dead. They can't die, but this time they also can't have children. They won't age at all. This means that it's more tragic when a child or teen dies because they are doomed to go to school forever. Resurrection is... it depends. If you only have the base game, the ambrosia or book of life are your options. Both are hard to get. Some DLC make it easier. For example, with Romantic Garden stuff, ghosts can wish for life. The only way beyond being a ghost is... being deleted...
    Still, they have usual needs. They need to sleep, eat, and use the bathroom. Plus they are as strong as they were when they were alive. With this, I wouldn't say they are.

    Aliens, they have the usual sims struggles but they can use some special alien powers. Still, not powerful...

    Vampires, now here we are. They are immune to a lot of deaths (starvation, emotional deaths, pufferfish, drowning (unless they're pulled underwater) etc). They are also immune to temperatures (even before teen stage). Plus their aging is stopped, so they age until they are young adults and then stay that way (giving death flower scented arrangements will age them up, but won't kill elder vampires). They do have one weakness: sun. Before they can get the sunlight resistance, they can die by sunlight. However, if they have this resistance, that's another death off the list.
    The powers mainly give them a upper hand. Plus they can literally stop hygiene, social, and fun needs. And they don't need to use the toilet. Besides that, they will still need a house, especially if they don't have sunlight resistance.
    The cure is simple to learn: just get the vampire lore skill to level 15. Other sims can "slay" vampires by fighting them and throwing the cure at them. Besides that, vampires are pretty powerful.

    Mermaids... They are immune to pufferfish death and drowning. They can literally live on water without needing a house. The powers mostly affect other sims. The cure is eating two mermaid kelps in a row, which can be either found of bought from the rewards store. So, not very powerful.

    Spellcasters can make their life simple with magic. Fill needs, copy things, grow plants, create food, resurrect ghosts... The risk of making too much magic is overcharge, which can lead to death if it happens repeatedly. They do age, but they can create the potion of immortality not only for themselves, but for other sims. However, they will still age. Just they can't die by old age. As far as I know, there are no deaths that are excluded for spellcasters. Cure is simply asking the sage to take the powers away. So, they're powerful. Plus spellcaster children will get bloodline traits, which will become stronger with next generation (unless the child isn't a spellcaster). Then they're more powerful.

    Servos don't age and are immune to so many deaths. However, there are few deaths available to them (like cowplant) and if they break down and aren't fixed for a long time, they'll have a catastrophic meltdown and die. When a servo dies, they don't become a ghost, but instead they get deleted, so oof. And unfortunately, water (rain and swimming) is their weakness, making them break down faster. Other than that, powerful.

    Werewolves, the new life state, so I don't have a lot of knowledge about them. But here's what I know.
    While werewolves will have an advantage in fights, it is possible for a regular sim to defeat a werewolf in a fight. Plus most of the deaths are available to them (the one exclusion I know is death by anger). When a sim gets the cursed bite, they may easily die by stavation. They can get the power to become immortal though. Powers also help werewolves not need a house as they can fulfill their needs anywhere.
    So, pretty powerful. If werewolves have children, they may either be as powerful, more powerful, or just a normal sim.

    So then, in my opinion, which of them is the most powerful.

    I have to say that due to being immune to a lot of deaths, it has to be vampires. Werewolves and spellcasters are also really powerful.

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