Forum Discussion
- Honestly what I would like to see in a werewolf pack is fairy's and witches ??
- Magdaleena96Seasoned NewcomerNow, I'm not super deep into werewolf lore, but clearly a lot of you guys are, and it would be really neat to see all of these things!! I absolutely hope they're taking community suggestions like these, because this is a good thread.
The only thing I can think of myself, is that I just want them to look like those statues from the vampire pack. Have it be their alternate form, and have it be customizable. Let me draw on the markings like I can do with dogs. Modify the snout length, ears, etc, basically merge the sim editor with the dog editor? Sort of? Would that be too far-fetched?
Maybe there would even be three forms. There's the human, the mid-form and the beast form.
The mid form would be like this:
https://i.imgur.com/wFvYuMf.png
The beast form would be like this:
https://i.imgur.com/vz1zboQ.png
Also, body hair would be good to have. Vampires gave us customizable teeth, let the werewolves give us options for body hair. Yes. - I kinda want a wolf form :flushed: but not dog size.. like big big supernatural wolf size as the final stage. Like the moon has fully taken over them. The last part of the transformation so you can still play as the creepy half wolf-man stage. I think it would be cool to be a supersized wolf and have all the neighbourhood dogs as your minions and go hunting :lol:
- LiELFSeasoned VeteranUltimately, If I were to design a werewolf pack (haha pun!) I would make it a "Shifter" pack instead and have a variety of werebeast types from wolves and cats to birds (Harpies anyone?) and bulls (Minotaurs!) and lizards (Dragons!) with an extensive CAS to customize horns, feathers, fur, features, etc. My original idea was that this would be part of a full-blown "Mythology" pack, including the cultural legendary beasts around the world.
But unfortunately, I don't see EA really doing that, so I'll zero in on werewolves for now.
I'd like Werewolves to have a more ancient tribal feel. I still feel that being multi-cultural would be the way to go, with tribal tattoos and scars, piercings, massive hair styles with tangled looks, braids, plaits, dreads, hair bands, etc. The clothing could be a variety of hides and furs, with more torn looks and some fantastical designs. There could be varieties of body hair and fur for both males and females, and claws and nails. The "dark form" would be the hybrid wolfman form, but we should have the option to give them more scary, wofish features. There should also be new deeper, rougher voices and a new hybrid walk style.
New traits could include something like, rude, aggressive, carnivorous, messy eater, noisy, or passive. There could be new skills of hunting and survival, maybe animal breeding. They could incorporate a rabbit hole type hunting to keep it from being too graphic, or they could jump into the bushes like the Cats and Dogs do and come out with meat. I'd also like to see them have a playable wolf form and a "pure bred" trait or system that determines their rank to other werewolves.
The build/buy could include log cabins, tree houses, and den homes with trophy decor that you'd see in a hunting lodge. There could be more wood carving items, taxidermy, and tanning leather goods. They could even throw in canning.
I picture the world being a mountain forest with a lake and some fields and rocky areas. Maybe we could even have simple lake boating and fishing from a little boat. There could be a tiny island in the middle of the lake that one small lot could fit on.
I don't imagine there to be an extensive power system so much as a rank system, (Alpha, Omega etc) which would determine the level of strength and stamina of the Werewolves. This should be able to increase or decrease by variables using Pure Breed rating, fighting challenges, and maybe age. I do see them being much stronger and more powerful at night.
And we also need a Fear system patched in so Sims can quiver in their knickers in fright.
That's my dream, anyway. I really hope werewolves don't get left out. - Magdaleena96Seasoned NewcomerOh, I'd absolutely LOVE shifters in general. Dragons, harpies, extensive CAS with plenty of parts to mix and match with, hell yes. Please. I'd absolutely buy that stuff. But again, it probably won't happen.
Part of why I enjoy vampires so much is because they can turn into bats. In this game it's just for transport, sure, but just the idea of it is so good. Immortal bat people..... :)
But yeah.
Werewolves.
We need them back and better than ever.
I've already got a pair of werewolf siblings waiting for this pack before I want to play them. Please. - LBonne24Seasoned Novice
"LiELF;c-16740958" wrote:
Ultimately, If I were to design a werewolf pack (haha pun!) I would make it a "Shifter" pack instead and have a variety of werebeast types from wolves and cats to birds (Harpies anyone?) and bulls (Minotaurs!) and lizards (Dragons!) with an extensive CAS to customize horns, feathers, fur, features, etc. My original idea was that this would be part of a full-blown "Mythology" pack, including the cultural legendary beasts around the world.
But unfortunately, I don't see EA really doing that, so I'll zero in on werewolves for now.
I'd like Werewolves to have a more ancient tribal feel. I still feel that being multi-cultural would be the way to go, with tribal tattoos and scars, piercings, massive hair styles with tangled looks, braids, plaits, dreads, hair bands, etc. The clothing could be a variety of hides and furs, with more torn looks and some fantastical designs. There could be varieties of body hair and fur for both males and females, and claws and nails. The "dark form" would be the hybrid wolfman form, but we should have the option to give them more scary, wofish features. There should also be new deeper, rougher voices and a new hybrid walk style.
New traits could include something like, rude, aggressive, carnivorous, messy eater, noisy, or passive. There could be new skills of hunting and survival, maybe animal breeding. They could incorporate a rabbit hole type hunting to keep it from being too graphic, or they could jump into the bushes like the Cats and Dogs do and come out with meat. I'd also like to see them have a playable wolf form and a "pure bred" trait or system that determines their rank to other werewolves.
The build/buy could include log cabins, tree houses, and den homes with trophy decor that you'd see in a hunting lodge. There could be more wood carving items, taxidermy, and tanning leather goods. They could even throw in canning.
I picture the world being a mountain forest with a lake and some fields and rocky areas. Maybe we could even have simple lake boating and fishing from a little boat. There could be a tiny island in the middle of the lake that one small lot could fit on.
I don't imagine there to be an extensive power system so much as a rank system, (Alpha, Omega etc) which would determine the level of strength and stamina of the Werewolves. This should be able to increase or decrease by variables using Pure Breed rating, fighting challenges, and maybe age. I do see them being much stronger and more powerful at night.
And we also need a Fear system patched in so Sims can quiver in their knickers in fright.
That's my dream, anyway. I really hope werewolves don't get left out.
This is really good stuff. And I definitely get your shifter vibes. I wrote a whole post about expanding it past werewolves too. And I love your carnivorous and messy eater. It could go against the vegetarian trait. Can you imagine a vegetarian werewolf? Craving a bleeding piece of tofeak.
If you wanna see the stuff I added for shifters : https://forums.thesims.com/en_US/discussion/947085/ideas-for-a-new-supes-pack#latest - SheriSimSeasoned Hotshot
"AuronoiChieftain;c-16664096" wrote:
I would love it if you could have different types of Wrewolves, like a Werecat, Were Lizard/Dragon. Werebear, Wererat, and even (personally I'd like this) a WereGodzilla.
Makes me think of a changelings.... I think I might rather have changelings than a werewolf....lol. I would rather have Witches, Robots and Fairies before werewolves myself. I would most likely buy the pack for the furniture, clothes, hairstyles, plants, activities, and such rather than the werewolf itself. But, when they do come out with werewolves since I believe they are the next most popular after witches and magic the main thing I would like to see is body hair for sims. And I think they should add some shaving animations. Women shaving legs and arms in the tub or shower, and men trimming their mustaches and beards, and shaving if they don’t have a beard. I just expect the animations rather like brushing teeth. Maybe they could add a new moodet.... feeling pretty or looking good, that could maybe add to the confident feeling (like brushing teeth). I don’t know if they have moodlets like that for the vanity table, but they should. I think it would be especially cute for teens to have their first shave. - LatinaBunnyNew SpectatorAs long as they give me a hybrid wolf-man like the statue and maybe a pack mechanic or ranking, and some reactions from other Sims, I personally would be pretty satisfied. :smile:
- LoanetRising ScoutTransform into a wolf.
We've got all the doggy animations to do it with. - This is a horrible thought, but whatevs. .I'd like my werewolves to physically attack sims when the moon is full. And possibly eat them. They'd have a craving for raw meat of any sort. So raw steaks etc could be added into the game.
I noticed the closed off cave in the vampire world with the nearby wolfsbane and wondered it if could be a portal to their world?
The vamps could be their mortal enemies. They could hunt them in addition to being hunted by sims. And like with the vamps, there could be an antidote for their condition. I wouldn't want them to be treated similarly to dogs (newspaper swatting, etc), but as the fearsome hunters they are.
I wish they could mostly dwell or originate from a wooded area like Granite Falls.
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