"leave_blank77;c-16957493" wrote:
there's a few roles that require the sim to live in a house. I believe, could be wrong, restaurants work like this. It was like that in TS3 too. Why? Maxis logic.
That's definitely not correct
Anyway, there's lots of reasons why one might choose to house sims. For starters you can't visit them unless they have homes, which can make finding them difficult if you haven't met them yet. It allows me to easily edit the households that I'm not going to play (as in their jobs, funds, etc.) It's also supposed to prevent them from being used for certain roles (the opposite of what the statement above implies) but that doesn't apply to a modded game.