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thefirsttemplar's avatar
thefirsttemplar
Seasoned Ace
26 days ago

Which traits are so disappointing that it's not worth using them?

I mean traits that just don't do what reasonably should be expected of them to do. 

For example the lazy trait. It just gives sims a negative moodlet while they actively do things, but does not prevent them from doing those things on their own. It gives an occasional want related to it, but nothing more. 

It's not making your sim sleep longer either, do a lazy spin when changing clothes like in sims 2, or anything else really. 

So there simply is no point to ever giving that trait to a sim, since it will not make them behave lazily as it should. 

Any other traits like that you can think of that might as well be avoided in favour of traits that do what they should be doing? 

 

 

17 Replies

  • Clumsy. It always bothered me that Sims just "laugh at themselves" instead of getting Embarrassed. I think it's been tweaked at some point so it's a tiny bit noticeable now, but it's one I always felt didn't do much. 

  • LiELF's avatar
    LiELF
    Legend
    24 days ago

    Oh, also, I agree about Evil. Evil was always a little disappointing, as Mean seems more Evil than Evil, lol. I've given several of my Sims the Evil trait though because the laugh is funny to me and it amuses me to see them smile when another Sim is unhappy, lol. 

    Another one I'd choose that's a nothingburger is the Good trait. Does that do anything at all besides react kind of negatively to Evil Sims? I hardly ever use this one. 

  • Recycle Disciple (eco lifestyle) sims with this trait want to regularly recycle items. If they haven't done so in a while they might autonomously do so. Imagine the sim would choose a valuable collectible or crafted item, just gone without a warning. I do everything I can to avoid this trait. 

  • If I am going to add CC to my game, it is usually traits. I too think the traits that came with the game do very little for real gameplay. Adding traits have helped, by having more variety, but only a little. And that is a shame. With a little tweaking, I think it could spice up gameplay alot if the traits affected gameplay more.

  • Cheerful, I don't suppose its completely useless trait, really, but as I play premades I see that one used far too often on far too many sims so I keep destroying all cheerful sims I come across 😆 like either they're bout to have some gloom in their way or the cheerful trait is more so...strangerville style addition to my story 🕶

  • Simmingal's avatar
    Simmingal
    Hero
    23 days ago

    I like Evil sims to be scheming and secretly corrupt so to me it makes sense they wouldn't reveal their evil in all situations and kind of appear polite at first meeting...I mean what evil plan really succeeds if you're like " hi im evil nice to meet you" 😅 well, unless thats some reverse psychology trick I suppose

    but mean trait I totally feel like the sims should just be intensely mean to people for no good reason kinda like your regular bully with no elaborate schemes

  • It's pretty wild that sims 3 had traits doing way more since the day of it's release, and that it all barely does anything in Sims 4 even after what, 11 years or so now? 

    The most important thing to make unique sims, and it's not a priority at all, like they don't see it as a problem that needs fixing. Like they never played sims 3. 

    Sure Sims 3 had some near useless traits too that barely did anything, but pretty much all of them had quite an impact. It also did not lock an essential trait like brave behind requiring aspiration points, and had a nice opposing cowardly trait as well. 

    I guess it is just something they don't know how to fix in the sims 4 engine. 

     

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