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Simmerville's avatar
6 years ago

Why is Planning a wedding so limited?

My sims were throwing a wedding. The plan event is nice in many ways, especially with Season's calendar feature. But (especially for weddings) this could have been so much better!

The guest list is the worst. If groom plans the wedding, then none of the bride's close relatives that he doesn't have a relation to) is invited. If the bride does the planning, none of the groom's relatives will get invited. In this game it is not likely that the two sims have relations to all the other's relatives! Especially not if you play rotationally. And - if they met the other sim's sibling, there is no way they can invite that sibling with spouse/partner to the wedding.

For all events, I wish there was a box to check if the invitation includes possible partner (girl/boyfriend/fiancee/spouse). I also wish the game would suggest all relatives from both sides, automatically. Okay, in some situations we might not want them all to attend, but then we could simply uncheck them.

The venue - oh my! How easy is it to choose a good wedding location when none of the required (or at least useful) facilities are listed? In my game there are 5-6 lots that already have a wedding arch. Some have a kitchen (for catering), some have a bar and some have instruments. I wish some of these (and more) could be tagged somehow. I understand that a park is a good option, but not mid-Winter!

Also - it would be nifty if we could make a gift wish list from catalog. It might me fun getting random gifts, and they can of course just be sold, but making a wish list would make it so much more personal :) Also, I'd much appreciate the couple to receive the gifts before the event ends, then they could have put some of them on a gift table for everyone to admire. Might only be possible on the home lot though, unless we got a specific gift-table object.

Ok, end of rant...

20 Replies

  • ChadSims2's avatar
    ChadSims2
    Seasoned Rookie
    6 years ago
    I completely agree weddings are limited besides the poor invite system there is really nothing to do once you have one. There should be unique interactions for weddings like throwing rice at the bride and groom, actual activities like dancing with slow dancing and other couple dances.

    I'd prefer a complete overhaul with a detailed system that allows you to set things like best man, minister, parents of the bride and groom and now mentioning parents how about they show some "emotion" the Sims team did brag about emotions right? how about the mother cry at the wedding or be angry if she has a bad relationship with the bride give me more than robots who refuse to sit down.
  • If you think a wedding is difficult in the game's contemporary setting, try playing in the 18th century where the father of the bride was definitely in control of the situation. He is unable to plan the wedding. It is limited to either the bride or the groom. In which case, I've made certain the bride meets the groom's family so that they can attend. It's a pain but the MCCC mod can make for instant relationships, so that comes in handy.

    As for ye olde shotgun wedding, why not just use the elope interaction. The couple still goes through a 'wedding' of sorts.

    I would really love the use of a list that the player can check or un-check, just in case crazy old uncle Bud is the last Sim you would want at your wedding. LOL It should be more like the Charity Event or the Meet & Greet, where you can invite 15 other Sims.
  • "SweetieWright_84;c-17267932" wrote:
    "Simmerville;c-17267918" wrote:
    "SweetieWright_84;c-17267885" wrote:
    I agree, the guest list needs a huge overhaul. You would think the couple would have already met their significant other's family earlier in the relationship, possibly before the engagement but definitely before the wedding.


    If we could just phone each of them, from a phone book option, that would be quite okay, but we actually need to knock on each and everyone's door and then to greet each person, to get them on our contact list. That feels quite old fashioned in a world where a sim's life is more or less organized on their cell phone...


    I just don't see why as soon as the couple becomes engaged why their partner's family isn't automatically added to their contacts as acquaintances. That way you wouldn't have to call every individual on the phone. Or the guest list could be tied to your family tree as well as friends list, and like you said earlier, just uncheck the ones you don't want at the wedding.

    And while I'm on the subject of family being contacts, that needs to extend to grandparents knowing their grandchildren from birth as well. When a baby is born they should automatically appear in the grandparents, aunts/uncles contacts list. I mean it doesn't have to extend to 4th or 5th cousins but it should extend to aunts/uncles, 1st cousins, and definitely grandparents. Especially if the parents of the new child has a great relationship with them. I think it would add a small detail to the game and make you want to do more generational play.



    100% agree with all of this.
  • I agree so much. I usually resolve the guest list issue by having the couple have a dinner party or two before the wedding so they can get to know each other's families
  • "citysimmer;c-17268514" wrote:
    I agree so much. I usually resolve the guest list issue by having the couple have a dinner party or two before the wedding so they can get to know each other's families


    But you would still need to knock on their doors to get relations, or does dinner party allow you to invite ppl not already in your list? I didn't check all the event planning alternatives. Still, a good idea to arrange such a dinner, then the wedding event planning will become easier, nevertheless.
  • "Simmerville;c-17268708" wrote:
    "citysimmer;c-17268514" wrote:
    I agree so much. I usually resolve the guest list issue by having the couple have a dinner party or two before the wedding so they can get to know each other's families


    But you would still need to knock on their doors to get relations, or does dinner party allow you to invite ppl not already in your list? I didn't check all the event planning alternatives. Still, a good idea to arrange such a dinner, then the wedding event planning will become easier, nevertheless.


    I just have the sim who already knows everyone I'm trying to get their SO to meet throw the party, and then repeat for the other sim. It's tedious but it works, and you can pick up gold on the different party types in the process so, not all bad I suppose.
  • I wish the game had a wedding official like a Minister/Pastor.
    Also, wedding veils, hats, tiaras, bouquets, bridesmaids, groomsmen, Maid/Matron-of-Honor, Best Man,
    throwing-of-the-bouquet, walts dancing & honeymoons.
  • I used the club system so that if one of the reletives came they would invite the others, the problem is trying to micro manage two clubs is a freaken joke.
  • I've thought this aspect of the game needs further development since I started playing. I figured some sort of pack would be on the way but that hasn't materialized. It seems like a ripe subject for it.

    At this point, I think romance, weddings, relationship drama, dating, animations, etc, are a bit stale and need expansion. This could be a pack with some free aspects patched to everyone such as giving everyone slow dancing.

    I get that it's a slightly sensitive subject because there are so many different opinions but something should happen. Maybe put the "steamier" stuff in a pack so that people can opt in or out. I'm not asking for ... mods that cannot be named ... but just fresher and more realistic animations along with more development in the subject area because it is actually lacking for a lot of us.

    Other versions had more, even TS1. TS1 was kind of hilarious about it all.

    Some of this could help to give sims more personality instead of all reacting similarly.

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