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- It would be amazing if that was the case. Honestly I'm really hoping the new GP focuses on relationships/family interactions (like deepening each life stage). If it had story progression it would be even better... But I might be asking for too much
"Sadiesue;c-17581544" wrote:
All of these suggestions are good. I would also like to see an option in a romance overhaul for Faithfulness. Don’t get me wrong, I myself like to play a player who woohoos anyone who will let them. ?. However I also enjoy playing a couple in love and who are monogamous and be that way until the day they die. Give us a faithful trait. ( yes, there’s a lot of us out there). And also if a NPC does flirt with one of your sims and it gets rejected by them, it shouldn’t take a negative hit on their marriage. If anything, it should be able to give their partner a confident moodlet because they can trust their partner. Maybe I’m just old fashioned.
Yes this!!- SharoooniaNew Spectator
"Admiral8Q;c-17581162" wrote:
"So_Money;c-17580342" wrote:
"StrawberryYogurt;c-17580258" wrote:
"So_Money;c-17580239" wrote:
A certain mod that shall not be named has an attraction system.
We need one without a mod for it! It should be in the base game.
I agree, but let’s not ask for miracles. ;)
I agree with both of yous. With that 'certain mod' though, any of the stuff you don't want, can be disabled. Shut off. ;)
But yeah, I don't see how it would be difficult to add just that part into base-game.
Do you know if it's at all possible for whims and moodlets related to this mod to be able to be turned off in the settings? I had it before with all the stuff I didn't want turned off but it bothered me that my sims kept getting desires for the things that I had turned off. :D
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